Author Topic: Weapon Effects - Yet another bunch of 32bit eye candies  (Read 69733 times)

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Offline Ace

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Weapon Effects - Yet another bunch of 32bit eye candies
Quote
Originally posted by Lightspeed


FS2_new_weapon_FX_v0.1c

those probably are the worst screenshots yet, I reccommend trying it in-game. It's still at experimental stage though :)


:blah:

How about a kosher version where there's just some 32 bit glows for the standard weapon effects? No changes to the coloration, no trails added, etc.?
Ace
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Offline Taristin

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Weapon Effects - Yet another bunch of 32bit eye candies
That would be pretty pointless, no?
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Offline Lightspeed

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Weapon Effects - Yet another bunch of 32bit eye candies
and that's already available :)

*someone needs to check my signature :p *

I have a complete set with Freespace2's effects in 32-bit.

@Bob:

nearly. Laser bitmaps do NOT support animated textures so i'm fooling the engine by having an invisible laser and an animated 'particle' spawning at the same speed which is animated :)

@Raa:

It does. It has a highly energetic cloud around it which goes poof poof after a while. That's what the description says too :)
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Offline mnftg64

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Weapon Effects - Yet another bunch of 32bit eye candies
ok, the maxim is so far the coolest

  

Offline TrashMan

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Weapon Effects - Yet another bunch of 32bit eye candies
Quote
Originally posted by Lightspeed
The glow is always in front of the actual shot.

It's been like that since FS1, and I actually like it :)


You right, it should. But it's not.

The white hot blob should be infront, followed by the dissipating trail.
On your pics it's the other way around. But then again, the V weapons were the same.:wtf:
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Offline Drew

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Weapon Effects - Yet another bunch of 32bit eye candies
lightspeed m8, the ringd trail on the akheton looks really wierd in-game. it would probably look better if the trail was more.......solid-like.....

and i can barely see the maxim ingame, much less the groovy disapatingness of it
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Offline Lightspeed

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Weapon Effects - Yet another bunch of 32bit eye candies
No idea why you cant see the maxim. :confused:
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Offline Bobboau

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Weapon Effects - Yet another bunch of 32bit eye candies
laser bitmaps DON"T suport animation?
they should, are you sure?
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Offline Lightspeed

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Weapon Effects - Yet another bunch of 32bit eye candies
If you don't want a home-made FS2 crash I don't advise you to try implementing them.

-edit: if this is a bug i'll post it on mantis.
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Offline Lightspeed

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Weapon Effects - Yet another bunch of 32bit eye candies
UD-8 Kayser & UD-D Kayser



FS2_new_weapon_FX_v0.1g


:)
Modern man is the missing link between ape and human being.

 

Offline Taristin

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Weapon Effects - Yet another bunch of 32bit eye candies
Would be better without the rings... :yes:
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Offline Lightspeed

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Weapon Effects - Yet another bunch of 32bit eye candies
they look neat in-game, as they are VERY short-lived.

Maybe i'll change them later on, though.
Modern man is the missing link between ape and human being.

 

Offline Setekh

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Weapon Effects - Yet another bunch of 32bit eye candies
I like what you've done with the Kayser. Immensely better than the formless white streak we had before. :)
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Offline Nico

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Weapon Effects - Yet another bunch of 32bit eye candies
Yeah, but I don't like the rings either.
The shot itslef is really nice tho.

edit: the shot. the shOt with a "o".
darn typos, this one was n good :p
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Offline Lightspeed

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Weapon Effects - Yet another bunch of 32bit eye candies
hehe just like "wait a sex" translates to "wait a sec" :D

Yeah, i'm thinking of changing the particle for it, making it 'more animated' if you know what I mean ;)
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Offline IceFire

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Weapon Effects - Yet another bunch of 32bit eye candies
Are you going to be doing this stuff to the Shivans and turret lasers as well? :)
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Offline Drew

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Weapon Effects - Yet another bunch of 32bit eye candies
lightspeed m8, give those rings ont the kayser more body. Not just a standard ring.... can you simulate an ion trail of sorts?
[(WWF - steroids + ties - spandex) / Atomic Piledrivers] - viewing audience = C-SPAN

My god.. He emptied the gasoline tank from the van onto your cat, lit him on fire, threw him in the house and dove for cover.  :wtf: Family indeed.  ~ KT

Happiness is belt fed.

 

Offline Bobboau

  • Just a MODern kinda guy
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Weapon Effects - Yet another bunch of 32bit eye candies
the rings should be more pariticulate, and the bolt should be brighter
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learn to use PCS
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Offline Raptor

  • 210
Weapon Effects - Yet another bunch of 32bit eye candies
Quote
Originally posted by Bobboau
if you'r makeing all new weapon effects, I'd like to make new pofs for the shivan missles

for my use
shivan variants of:
harpoon, Trebuchet, Hornet, Rockeye, Piranha, Cyclops, Helios (unknown bombs)
(needs a diferent pof);
Shivan Cluster, FighterKiller, MX-52

< + Others >


Now people want new missile models? I've been planing on doing this for some time.  Already have LODed hornet and Trebuchet.

If your intrested Lightspeed, I can whip up a few missile models for you.

And BTW, those are some cool effects! Not sure about the SDG, but Kasyer:yes:

Guess I'd better update my FSO.exe (currently 3.5.5, according to main hall)
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Offline Lightspeed

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Weapon Effects - Yet another bunch of 32bit eye candies
k, i'll try around with making the rings -- let's see how it'll work out.

@IceFire: Yes, and i will not only do the weapons you know of, i'll be doing a lot of extra stuff (mainly for shivan use) -- I heavily dislike the 'err... very small' variety they show in their main element (energy weapons), and let's face it: in FS2 they're totally undergunned. So it'll be a lot of unique, and really alien shivan stuff :)

Quote
Originally posted by Bobboau
and the bolt should be brighter


The Kayser's not really supposed to be bright. It's a new technique of weapon which incorporates shivan technology. It's not really a blast of burning plasma or the like anymore.

@ the models: bring it on! I can't model anything. I can give them textures and trails as well as .tbl entries, though ;)

I need all the models I can get :D
Modern man is the missing link between ape and human being.