Author Topic: Ubberized herc  (Read 12593 times)

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Offline Bobboau

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http://freespace.volitionwatch.com/blackwater/hiherc.zip

still in work, but good enough that you all should be sufficently impressed
this was posted in another thread, but I figured it deserved it's own thread
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Offline Fineus

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Damn.. that's what I'm talking about! Upping to that level of detail alone is a good start - I don't even think more detail needs adding really - just some new textures...

 

Offline KARMA

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don't know if it work in game, and I looked at it only in modview, but you better check the way the to halfs are connected;) (the mirror tool of ts6 should fix it)
except this it's excellent (still don't like the side guns, thought)

 

Offline Bobboau

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I tryed useing mirror, it didn't work very good, so I just stuck them togther so people can play with it.

btw you should be useing the fs1 maps (I recomend you rescale them to 512x512, the fs1 maps should be slightly larger than that)
« Last Edit: January 13, 2004, 10:42:38 am by 57 »
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline KARMA

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lemmetry...be back in some minutes

 
make screenies, please, i still haven't found the time to tinker enough to get FSO working.
just another newbie without any modding, FREDding or real programming experience

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Offline Fineus

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It crashes my copy of FS2 - the game loads ok but if I try to view it in techroom or  in mission, it quits to desktop.

 

Offline Drew

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i tested it hearlyer and it looks awesome

ill have some screens in a few mins bob.
[(WWF - steroids + ties - spandex) / Atomic Piledrivers] - viewing audience = C-SPAN

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Offline KARMA

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probably it is due the problem above.
btw bob I found that the mirror doesn't work when there are disconnected submodels (ventral guns), probably it is this why you weren't able to use the mirror tool.
http://www.3dap.com/hlp/hosted/swfs2/wips/highherc.cob
edit: if the mirror lines aren't necessary for the uvmaps, you better cut em since they increase a bit the pcount.
Also, if you disconnect some bits here and there (splitting in few submodels) you should be able to save a lot of polys and have more room for extradetails.
Btw it isn't very necessary, since pcount isn't that high and it is already sweet
« Last Edit: January 13, 2004, 11:04:16 am by 433 »

 

Offline Black Wolf

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From the top

FS2 Model, FS2 Texs

FS2 Model, FS1 Texs

Bobb's Model, FS1 Texs
TWISTED INFINITIES · SECTORGAME· FRONTLINES
Rarely Updated P3D.
Burn the heretic who killed F2S! Burn him, burn him!!- GalEmp

 

Offline Bobboau

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well those were glued after I tried, try moveing some of the verts along the center line, you'll probly see there is quite a bit of weirdness going on, and I didn't want to deal with that

also this is for the HT&L capable FSO builds, it will crash stock FS (and most likely non-HTL mode FSO) undoubtedly, use the most up to date build.
Bobboau, bringing you products that work... in theory
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DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline KARMA

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well in the cob I posted above I succesfully used the mirror, so the two halfs are now connected, and the line in the middle should be clean

 

Offline KARMA

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btw where are the moderators? we need a new highlight;)

  

Offline Fineus

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Offline mikhael

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Not too bad, Bob, but it barely looks different to me. Maybe I need to pull out my Herc1 model again.
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Offline Drew

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aww cmon mik, wait untill you see some real screens

HTL was on, thats why there are no shines

as usual, techroom first.


check out what Bob did with the sides :D



worst screen i got, buy look what bob did with the fin.


nice ass :D


see those scoops? theyr *inside* instead of flat.


bod did  a great job sprucing it up  :D now if somone can get those halves fixed
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My god.. He emptied the gasoline tank from the van onto your cat, lit him on fire, threw him in the house and dove for cover.  :wtf: Family indeed.  ~ KT

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Offline Fineus

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Oh, and Highlighted ;)

 

Offline Woolie Wool

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The Herc may not be all that different, but there's really not much you can do with such a blocky ship.
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16:47   Quanto   D:

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Offline Lightspeed

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The great thing is it uses the current texture mapping.

It's pretty easy to make really high-res textures for it this way... the thing that makes it looking like the old one is just the bad texture job :nod:

Once the model is done, i can texture it, if nobody else wants to do it ;)
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Offline Ashrak

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