Author Topic: SteamRunner WIP  (Read 5143 times)

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Offline Knight Templar

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  • I'm a magic man, I've got magic hands.
Steamrunner was originally in FC, then in Armada, then in Armada II, and then Dominion Wars, and probably in BC.
Copyright ©1976, 2003, KT Enterprises. All rights reserved

"I don't want to get laid right now. I want to get drunk."- Mars

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Offline StratComm

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It actually didn't make it into Bridge Commander retail, though I don't know why.  There were a lot of complaints about it being missing though.
who needs a signature? ;)
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Last edited by StratComm on 08-23-2027 at 08:34 PM

 
It was made by their modding community, if you have BC, go get it

 
 

Offline Ashrak

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    • Imagination Designs
my fav ships are Dauntless and Prometheus :)
I hate My signature!

 

Offline Grey Wolf

I still like the Sovereign (especially the Nemesis variant), the Galaxy, and the Soyuz, myself.
You see things; and you say "Why?" But I dream things that never were; and I say "Why not?" -George Bernard Shaw

 

Offline Drew

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nahh.... milennium falcon alll deh way


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Offline redsniper

  • 211
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:D now we're talkin'
"Think about nice things not unhappy things.
The future makes happy, if you make it yourself.
No war; think about happy things."   -WouterSmitssm

Hard Light Productions:
"...this conversation is pointlessly confrontational."

 
The MF is just a glorified Cargo Ship, if we are talking SW, you HAVE to go SSD all the way! ;)

   As for the Steam Runner class, they are best used only against fixed targets as LONG DISTANCE ARTILLERY... Whenever I played Armada II you had to have a FLEET of them when you were ready to storm the enemy sectors. you had two fleets actually.  the first teh steam runners would creep throughthe map and manuallymake them STOP as a target gets in extreame range.  Teh main fleet of attack ships were ordered to protect the SR's while they elimenated the targets. Eventually you reach the main enemy base and send in the attack fleet while letting the SR's hangback and engage targets of opportunity with those cool tri-colbolts...

  Unfortunately it will be hard to make somethinglike this happen onthe fly in a FS2 mission without extensive fredding... The Steam Runner is NOT a front line type ship, it is best used as a Support Ship.

  Plus the design is not half bad, but Soulwolf (Ent-F) is my all time Fav.. At least until they get an official/unofficial Ent-G chosen and it looks decent. The mainthing about Soulwolf is it make it look like a predator. Something the Federation NEEDS to project finally.
Don't think of it as being outnumbered. Think of it as having a wide target selection !

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Offline Turnsky

  • FOXFIRE Artisté
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Nova Class!.. it's like a mini Sovereign..

there was no 'nemesis variant' of the Sovereign, that was the enterprise E.. other than crew, etc.. it's prolly no different than other sovereigns
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Offline Trivial Psychic

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Actually there were supposidely some slight variants between the Sovereign from ST:FC & Insurrection, and the design seen in ST:Nemesis.  It's been a while since I've seen the later, but I remember seeing an interview with the designer from Nemesis and he confirmed that changes had taken place.

Later!
The Trivial Psychic Strikes Again!

  

Offline Turnsky

  • FOXFIRE Artisté
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okay... give us a photo then..
   //Warning\\
---------------------------------------------------------------------------------
do not torment the sleep deprived artist, he may be vicious when cornered,
in case of emergency, administer caffeine to the artist,
he will become docile after that,
and less likely to stab you in the eye with a mechanical pencil
-----------------------------------------------------------------------------------

 

Offline TrashMan

  • T-tower Avenger. srsly.
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I did a Galaxy-X for Armada 2 (and the Romulan Nierrh).... kicked the Borgs ass with it..
It's still available for download at www.armadafleetcommad.com

Here's the direct link for those who want it:
GALAXY-X:
http://www.armadafleetcommand.com/afc/modules.php?name=Downloads&d_op=viewdownload&cid=104&min=10&orderby=dateD&show=10#cat

NIERRH:
http://www.armadafleetcommand.com/afc/modules.php?name=Downloads&d_op=viewdownload&cid=110#cat
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Offline Flipside

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If I recall, the SteamRunner was great in Armada for hiding on the other side of Nebula clouds and throwing Tri-Cobalt torpedos into bases and mining stations etc, they were absolutely awesome for long range work, I used to use Sovereigns or Galaxies simply as escorts for the Steamrunners :)

 
This one is not loaded with THAT mant tricobalts like Armada had it. It does have 4 Tricobalts each carring  TBL entries of:

$Damage: 20000         
$Blast Force: 6000.0
$Inner Radius: 600.0         
$Outer Radius: 600.0   

Dunno if thats over doing it, but it make up for it's low compliment.

 
Remeber the Caretaker's huge space station? IF I remember correctly Voyager had only 4 Tri-Colbolts asssigned to it and they used 2 or 3 of them to blow the station so the Kazon wouldn't claim it.  remember teh sheer size of it?  I think a Tri-colbolt will blow way any normal sized starship, shields or no... Make teh damage 30,000 or even 50,000...

   Cool idea for a screenshot, have voyager blow away the Arcadia station with a few Tri-C's  :drevil:

  "Unless they give me One MILLION bars of gold pressed LATINUM!" , "What?"

  "Fine, make it One Hundred Billion bars then smart asses."
Don't think of it as being outnumbered. Think of it as having a wide target selection !

ICQ#: 5256653
[email protected]

Projects: Gundam TC, Trek BTFF, REF, and Beyond Redemption
http://photo.starblvd.net/Star_Dragon

 
I included a mission with the Steamrunner model which has it battling a single Sovereign. During all my tests ,It was able to fire only one Tricobalt before they played chase the tail AI maneuvers, and that torpedo took out its front shield entirely along with half of its hull strength. I think thats conservative enough to make it work. I'm pretty sure one more torpedo would have taken it out, which seems feasable considering the Sovereign's uberness. Most of my tests involved me getting killed due to detonation proximity with that friendly torpedo. I'd say those torpedoes made it an even fight.

In regards to the Caretaker array, remember that it did sustain a colliding  Kazon warship. Dispite it's size, its doubtfull that the tricobalts did it all.

 

Offline Singh

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  • Degrees of guilt.
Omniscaper: Try AI Stand still.......i tried it a while back on a group of fenrises on a speeding Orion...surprisingly, they chased it a bit...'smartly' I should say.

Try keeping one on normal, and the other on standstill...maybe that will work......
"Blessed be the FREDder that knows his sexps."
"Cursed be the FREDder that trusts FRED2_Open."
Dreamed of much, accomplished little. :(