Author Topic: TAG idea  (Read 3212 times)

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Offline Liberator

  • Poe's Law In Action
  • 210
Stop me if you've heard this.

I know we're in a code freeze, but here goes.

I seem to recall that a mission has to be specifically coded for TAG missiles to function correctly.  I was wondering if the TAG system could be made to be on by default?  This combined with a second generation missile with damage might make it a more used missile.
So as through a glass, and darkly
The age long strife I see
Where I fought in many guises,
Many names, but always me.

There are only 10 types of people in the world , those that understand binary and those that don't.

 
As far as I understand it the reason you had to specifically code it for TAG missiles is because, typically the beams on capital ships would shoot things (If Beam Free Alled) without the TAGs interest.
I suppose you could set it up so that TAG Missiles give target priority, but basically this is one of those if it ain't broke things...
The missile would be more used, if there were more missions which is was needed in....
/needed/ being the keyword... It's something I'd personally leave up to mission designers, though I suppose the coders could make it easier for the mission designers by having a "Make TAG Mission" Flag that sets all the ship settings for you as you place them in regards to the weapon..
"Neutrality means that you don't really care, cuz the struggle goes on even when you're not there: Blind and unaware."

"We still believe in all the things that we stood by before,
and after everything we've seen here maybe even more.
I know we're not the only ones, and we were not the first,
and unapologetically we'll stand behind each word."

 

Offline aldo_14

  • Gunnery Control
  • 213
Doesn't TAGing the object - making it be treated as a bomb - make it high priority anyways?  Because I'm sure TAG missiles were availablke later in the campaign..... IIRC the current SEXPs are for making turrets target ONLY TAG-ed ships, are they not?

 
Quote
Originally posted by aldo_14
Doesn't TAGing the object - making it be treated as a bomb - make it high priority anyways?  Because I'm sure TAG missiles were availablke later in the campaign..... IIRC the current SEXPs are for making turrets target ONLY TAG-ed ships, are they not?
As far as I know, whilst it highlights the ship on the radar (yellow) it doesn't adjust the target's priority in the AI List..

The SEXP is, as you quite rightly say "Target TAG-ed Only Ships".

AI Fighters don't react any differently to TAG and as far as I can tell neither to Beam Turrets...
Also doesn't even show up on client PCs in multiplayer ¬.¬
Generally TAGs are available later in the game, but they're useless, completely and utterly, if they had a priority boosting tag or something close to that it'd be a decent missile in large capship/fleet missions, but, meh, as it stands the missile IS useless...

edit;
I mean, it might boost priority, but, it's still useless since the AI seems to ignore the priority change....
Sadly, I've never ever seen there be an effect from lighting a target up with TAG...
"Neutrality means that you don't really care, cuz the struggle goes on even when you're not there: Blind and unaware."

"We still believe in all the things that we stood by before,
and after everything we've seen here maybe even more.
I know we're not the only ones, and we were not the first,
and unapologetically we'll stand behind each word."

 

Offline Sesquipedalian

  • Atankharz'ythi
  • 211
Well, given that TAG missiles are only available when the Fredder intentionally puts them in the loadout options, the Fredder is already doing work regarding TAGs anyway.  That being the case, tossing in a sexp trigger along with it isn't hard.
Sesqu... Sesqui... what?
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Offline Liberator

  • Poe's Law In Action
  • 210
Actually, I was talking about making them a passable dogfight missile.  Not as good as the Harpoon, but better than the Rockeye.
So as through a glass, and darkly
The age long strife I see
Where I fought in many guises,
Many names, but always me.

There are only 10 types of people in the world , those that understand binary and those that don't.

  

Offline karajorma

  • King Louie - Jungle VIP
  • Administrator
  • 214
    • Karajorma's Freespace FAQ
Quote
Originally posted by Liberator
Actually, I was talking about making them a passable dogfight missile.  Not as good as the Harpoon, but better than the Rockeye.


Surely that's a table editing problem then? :confused:
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 

Offline aldo_14

  • Gunnery Control
  • 213
TAG-B locks, dunnit?

Or is it the TAG-B or TAG-C that does ****-all?

 

Offline Zarax

  • 210
Wasn't the TAG-C unused and also useless?
The Best is Yet to Come

 
Quote
Originally posted by Zarax
Wasn't the TAG-C unused and also useless?

Yeap.

Quote
Originally posted by karajorma


Surely that's a table editing problem then? :confused:

I can't see any other way to do it :P
Also wonder if they know anything about the game... (Rocks > Harpoons in a real dogfight (TvT/1on1) Harpoons are only good for AI or nubs ¬.¬)
"Neutrality means that you don't really care, cuz the struggle goes on even when you're not there: Blind and unaware."

"We still believe in all the things that we stood by before,
and after everything we've seen here maybe even more.
I know we're not the only ones, and we were not the first,
and unapologetically we'll stand behind each word."

 

Offline karajorma

  • King Louie - Jungle VIP
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    • Karajorma's Freespace FAQ
If you're playing against the computer the Harpoon can sometimes be a  better choice cause you can easily go mad with rockeyes and burn through your entire supply :D

But I'll agree with you about it in mulitplayer. If you're playing against anyone with a similar skill level you probably won't live long enough for rearming to be a problem anyway :D
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 

Offline phreak

  • Gun Phreak
  • 211
  • -1
bob's editted the tag-c to call in a subspace missile strike.  i've also added a "tagged only" flag to weapons that can only fire if the target is tagged and possibly locked on
Offically approved by Ebola Virus Man :wtf:
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Offline Lightspeed

  • Light Years Ahead
  • 212
Quote
Originally posted by karajorma
But I'll agree with you about it in mulitplayer. If you're playing against anyone with a similar skill level you probably won't live long enough for rearming to be a problem anyway :D


nah, it's fun to make people crazy trying to kill you for 42 minutes ;7
Modern man is the missing link between ape and human being.

 
Quote
Originally posted by karajorma
If you're playing against the computer the Harpoon can sometimes be a  better choice cause you can easily go mad with rockeyes and burn through your entire supply :D

But I'll agree with you about it in mulitplayer. If you're playing against anyone with a similar skill level you probably won't live long enough for rearming to be a problem anyway :D



Yep


That's why I prefer Rockeyes in dogfights now.  They are very good for certain situations and is at least a distraction otherwise.

 
Phreak, that "tagged only" flag doesn't seem to work on player ships.

 

Offline phreak

  • Gun Phreak
  • 211
  • -1
it should say "unable to fire weapon if isn't tagged"

that is unless you have the weapon cheat on
« Last Edit: March 13, 2004, 05:06:50 pm by 31 »
Offically approved by Ebola Virus Man :wtf:
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Quote
Originally posted by Lightspeed


nah, it's fun to make people crazy trying to kill you for 42 minutes ;7



brings back afew memories , :lol:
The Tao that can be told is not the eternal Tao. The name that can be named is not the eternal Name."
-Lao-Tzu

 
If I couldn't kill someone for 42 minutes, I'd start trying to ram him to death.


Anyways, anyone up for a game?

 
the longest i ever took/lasted 1 on 1 was about 5 min, 10 times in a row, just twirling round in circles trying to get the other in my sights. Im pretty  sure it was lightspeed, but that was like a year ago.
The Tao that can be told is not the eternal Tao. The name that can be named is not the eternal Name."
-Lao-Tzu

 
I've started up a game server.