Author Topic: Revised system requirements  (Read 8480 times)

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Offline Zarax

  • 210
Revised system requirements
Absolute minimum requirement: HTL graphic card
Without it you cannot use HTL (whatever you say, either D3D and OGL are ****ed up with my TNT2) and without HTL you need a P4 to hope to run things in a decent way (P3 1GHZ 512mb RAM and i can barely play, when there are 5+ ships on screen i get less than 10fps)
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Offline RandomTiger

  • Senior Member
  • 211
Revised system requirements
Quote
Originally posted by Zarax
whatever you say, either D3D and OGL are ****ed up with my TNT2


Have you put full details of your problems in mantis?

I was playing it on a TNT2 a week weeks agao and it messed up bad. It was fairly slow then everything disappeared, then it crashed.

I'll see if I can get some dev time on a TNT2 at some point.
That isnt likely to happen any time soon.

Send me an e-mail and I could send you some tests to run.
« Last Edit: March 19, 2004, 06:09:58 pm by 848 »

 
Revised system requirements
Frankly, it's time to bump the specs up to at least Geforce class video cards anyways.


BTW the Radeon 7000 doesn't support HTL.  The Radeon 7200s and higher do.


But if it can be made to run on a TNT2, there's not harm there...

 

Offline Bobboau

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  • 213
Revised system requirements
it requiers a DX7 capable video card, strongly recomends a HTL capable and DX9 card
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Revised system requirements
i currently have a R7k, everything but spec runs fine..

my dad confiscated my old TNT2 (AGP), to throw in my brothers PC, but due to my dad buying a new comp, and computers swapping all over the house, that thing might not be used.


anyhow, the game didn't work so well on my TNT2, but it did, kind off, work, untill you looked at anything big.
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Offline Zarax

  • 210
Revised system requirements
Quote
Originally posted by RandomTiger


Have you put full details of your problems in mantis?

I was playing it on a TNT2 a week weeks agao and it messed up bad. It was fairly slow then everything disappeared, then it crashed.

I'll see if I can get some dev time on a TNT2 at some point.
That isnt likely to happen any time soon.

Send me an e-mail and I could send you some tests to run.


I reported the problem in Mantis quite a bit of time ago...
D3D is fairly stable in showing the problem, while OGL has gotten worse with the more recent builds...
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Offline RandomTiger

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Revised system requirements
Quote
Originally posted by Zarax

I reported the problem in Mantis quite a bit of time ago...


And because you did your problems are in mind and I've made the effort to replicate them on a TNT2 and see the problem for myself.

Quote

D3D is fairly stable in showing the problem, while OGL has gotten worse with the more recent builds...


Send me an e-mail and I'll give you some tests to run.
I know we can get fs2_open working nicely on a TNT2, its just a matter of how much effort it takes and how much help people are willing to give.

Fixing problems that dont occur on your system are very difficult and not terribly rewarding since 90% of the community has DX8 or better cards.

One thing that would really help would be if I added code to turn all textures as they loaded (which would slow down loading) into dxt compressed images.

Do you know what level of support your TNT2 has for DXT / DDS?
I can put together an exe to tell you if needed.

 

Offline Zarax

  • 210
Revised system requirements
Thanks RT, i just received the latests test build and i'm going to check it out...
About DXT the launcher tells me it's not supported at any level, but the DDS test you did some times ago worked without problems for me (software conversion on the fly by DX?)
[OT]Meanwhile, i would like to try fiddling with the code myself, since i got Visual Studio... can someone give me the link to CVS?[/OT]
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Offline RandomTiger

  • Senior Member
  • 211
Revised system requirements
Quote
Originally posted by Zarax
Thanks RT, i just received the latests test build and i'm going to check it out...


I doupt it will make much difference performance wise unless you were on the edge.

Quote

About DXT the launcher tells me it's not supported at any level,


Crap, thats a real shame.
The cards that need it the most dont have it.

Quote

but the DDS test you did some times ago worked without problems for me (software conversion on the fly by DX?)


Yep

Quote

Meanwhile, i would like to try fiddling with the code myself, since i got Visual Studio... can someone give me the link to CVS?


If you have VS, then theres no end of tests and stuff you can run to help solve this!

Getting fs2_open running in VS:

You will need to download the DX8 SDK and setup the dirs.
Tools:Options:Dirs, add DX8 include and lib paths:

C:\DXSDK\include
C:\DXSDK\Lib

To get a copy of the code

cvs -d :pserver:[email protected]:/home/fs2source/cvsroot login

password: anoymous

cvs -d :pserver:[email protected]:/home/fs2source/cvsroot checkout fs2_open

Give me a shout if you need anything explained or have any problems.

 

Offline Zarax

  • 210
Revised system requirements
Can i use the DX9 SDK instead of the 8?
I'm working with DirectShow stuff and i don't want to mess with it...
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Offline RandomTiger

  • Senior Member
  • 211
Revised system requirements
Not sure, dont think so, not without fiddling with stuff.
Last time I tryed I think there were missing DX8 files it needed.

If it doesnt work just install DX8 under a different dir name (DXSDK8), your OS will relise that DX8 is older and it shouldnt stuff anything up.

 

Offline Zarax

  • 210
Revised system requirements
Ok, i will get DX8SDK and try getting into the code.
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Offline RandomTiger

  • Senior Member
  • 211
Revised system requirements
Try DX9 first if you like.
I suspect it wont work.
I could be wrong.

 

Offline RandomTiger

  • Senior Member
  • 211
Revised system requirements
What level of coding ability do you have?
What do you want to look at when you are in there?
I might be able to give you a few directions.

 

Offline Zarax

  • 210
Revised system requirements
I know C and Java at a fair level, so with a C++ book i shouldn't find too much trouble...
Well, about what i would like to look at it's AI and FRED campaign management, even though they are well known to be a coding nightmare :)...
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Offline RandomTiger

  • Senior Member
  • 211
Revised system requirements
Most of it is actually just C.
AI and FRED campaign management...... coding nightmare.

Would you be willing to try some stuff out for me using VS debugging?

 

Offline Zarax

  • 210
Revised system requirements
Ok, just give me the time to download code and SDK...
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Offline RandomTiger

  • Senior Member
  • 211
Revised system requirements
OK

 

Offline Zarax

  • 210
Revised system requirements
Quote
Originally posted by RandomTiger


I doupt it will make much difference performance wise unless you were on the edge.



Crap, thats a real shame.
The cards that need it the most dont have it.



Yep



If you have VS, then theres no end of tests and stuff you can run to help solve this!

Getting fs2_open running in VS:

You will need to download the DX8 SDK and setup the dirs.
Tools:Options:Dirs, add DX8 include and lib paths:

C:\DXSDK\include
C:\DXSDK\Lib

To get a copy of the code

cvs -d :pserver:[email protected]:/home/fs2source/cvsroot login

password: anoymous

cvs -d :pserver:[email protected]:/home/fs2source/cvsroot checkout fs2_open

Give me a shout if you need anything explained or have any problems.


Can you give me a direct link to CVS?
The Best is Yet to Come

 

Offline RandomTiger

  • Senior Member
  • 211
Revised system requirements
http://www.cvshome.org/

I've had problems with some of the newer versions.
I could upload my version if you dont have any luck.
Most people seem to use wincvs, apparently its a lot easier.

http://www.cvshome.org/

I wont be able to help much with wincvs, I've never used it.