Author Topic: Imperial Alliance screenies (56K beware)  (Read 6103 times)

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Imperial Alliance screenies (56K beware)
We haven't taken the -mod flag out.  But I did get Random Tiger's permission and I have modified the launcher for our project.  I have moved the registry settings among other things.  I guess if you slapped it in your mod directory and ran our launcher once to set the registry up then ran it as a mod from the FS2 Open launcher everything would be fine.

We don't deal with the XWAU.  Certain members have a hair up their ass about something that happened five or six years ago and won't let it go.  And the guy that basically holds the group together by doing most of the models is a prick unless you agree with him 100% of the time.

Thanks for the link on the front page.  Didn't expect that at all.
« Last Edit: March 25, 2004, 11:42:38 am by 1654 »

 
Imperial Alliance screenies (56K beware)
you know technically this is the first OFFICIAL (wether it is star trek, or starwars or a totally original concept) utilization of the Freespace 2 Engine (SCP only) to be used for another Universe involving Space Combat having nothing to do with FS2?

Excluding Babylon 5 mods, and the Star Trek Mods which are constantly being changed to use the latest scp technology.

A pure Original USE of the FS2_SCP and it looks divine.


Imagine:

"Powered by: Freespace 2 SCP Technology"
:ha:
« Last Edit: March 25, 2004, 12:38:25 pm by 382 »

 

Offline Petrarch of the VBB

  • Koala-monkey
  • 211
Imperial Alliance screenies (56K beware)
Ownage

 

Offline aldo_14

  • Gunnery Control
  • 213
Imperial Alliance screenies (56K beware)
Neat.  

Reminds me a bit of old mid-90's Lucasarts adventures, tho.

 

Offline Gank

  • 27
Imperial Alliance screenies (56K beware)
The graphics are mid-90s lucasarts ;)

 

Offline aldo_14

  • Gunnery Control
  • 213
Imperial Alliance screenies (56K beware)
Quote
Originally posted by Gank
The graphics are mid-90s lucasarts ;)


Oh yes.  I now read the actual post and see.

****

 
Imperial Alliance screenies (56K beware)
When you only have three people in three different countries in the development team you aren't going to have super duper everything. Our point is not to be able to choke a Raedon 9800 with a screen full of effects. But to have an all around decent game with an Imperial theme. The chances of TIE Fighter 2 coming out are slim to none at best. Besides, IA is being targeted straight for the Emperor's Hammer (though we hope that people outside like it enough to download and play it). The club still uses TIE Fighter regularly for internal comps, so having the newest gee whiz effects is not neccessary.

 

Offline Setekh

  • Jar of Clay
  • 215
    • Hard Light Productions
Imperial Alliance screenies (56K beware)
Quote
Originally posted by darkchrono4
Thanks for the link on the front page.  Didn't expect that at all.


My pleasure. I always love seeing great quality work like this. :)
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.

 

Offline Ypoknons

  • Ancient
  • 28
    • http://www.xwaupgrade.com
Imperial Alliance screenies (56K beware)
Quote
Originally posted by darkchrono4
We don't deal with the XWAU.  Certain members have a hair up their ass about something that happened five or six years ago and won't let it go.  And the guy that basically holds the group together by doing most of the models is a prick unless you agree with him 100% of the time.


Yes, I do understand. Actually, I did some work for the XWAU team a while back, so I know the crew. It's a shame, but well, in any case, good luck with this stuff.

The progress so far has been pretty good, although there is the local FS2 Star Wars conversion... Oh, here I go again! Oh well!
Long time ago, you see, there was this thing called the VBB and... oh, nevermind.

  

Offline KARMA

  • Darth Hutt
  • 211
    • http://members.fortunecity.com/aranbanjo
Imperial Alliance screenies (56K beware)
I'm the leader of the SW conversion for FS2, you can reach us here: http://dynamic4.gamespy.com/~freespace/forums/forumdisplay.php?s=&forumid=70

What you have is nice and interesting. I really think that you should work with the SCP team if you want to modify the code, so everybody (like us:D) will be able to use your modifications.  

I also think it'd be a waste to share resources for 2 mirror projects instead of working together, we surely could share stuff, but I don't want copyrighted stuff like original artwork taken from the LEC games and we are using some XWAUP stuff too, so I'm not sure how much we can do together. At least we could share some tables and some artwork.
I'm at military service these days, so don't expect an immediat reply, but I should return home soon.

 
Imperial Alliance screenies (56K beware)
Quote
Originally posted by Ypoknons


Yes, I do understand. Actually, I did some work for the XWAU team a while back, so I know the crew. It's a shame, but well, in any case, good luck with this stuff.

The progress so far has been pretty good, although there is the local FS2 Star Wars conversion... Oh, here I go again! Oh well!


I thought your name looked familiar.  I used to frequent the board a lot.  But between Darksaber's tirades and everybody kissing up to him I don't go back much anymore.

To do what we want with the game its about impossible to keep it compatible with the SCP.  Even if I put all the interface stuff in a table I've still either added or removed buttons from just about every part of the interface.  The barracks in the picture I posted works nothing like the original.  Though I do think with some time and effort you could fix the button definitions and the check for a button pressed to read values from a table instead of #defines.

We use the graphics now because thats all we have.  Though not that it makes much of a difference but all of them have been modified from the LA stuff.  We would have the same problem if we used the stock FS2 graphics.  So why not use something that has a Star Wars theme?

 
Imperial Alliance screenies (56K beware)
Show this to [V] or Interplay and maybe they'll be interested...  In what, dunno.  =P  Keep it in mind.  [/useless]
For great justice.