yup, that's Descent's trademark, controles so complex it takes longer to set up your stick than it does to play the first level (literaly) I didn't like were the cutscenes went, but the game it's self was great for the most part. I think the bosses were too easy especaly the last one, I liked D2 better in this respect especaly,
in D2 the boss levels were an extention of the boss, and you were freak'n terifyed of the boss by the time you got to it, usualy I steaked out near the entrence of the boss areanas and just lobbed guided missles at them untill I saw they were in a good atack position, then I'd jump at 'em and unload as much ordenence as I could before ducking back out and seeing the wall that was behind me explode in a huge collom of fire
one thing you'll be happy about no more theifes on every level, I hated those things in D2, like a little mini-boss that was always my first priority, kill the theif, now there is only one particularly memorable instance with a theif bot in D3, you'll probly find it interesting