The idea is fine, but there are three problems from my perspective. 1) it looks much too similar to the Sobek. If you're making a new design, making it look like the old one isn't much use, and since you have more unbroken expanses on your model it will look worse when textured than the plain old Sobek. 2) it lacks a distinct edge. All vasudan ships have them, in one form or another. You should have a distinct "top" and "bottom" from geometry alone, and right now there isn't any distinguishing feature about any side other than the (ultimately trivial) bridge cutout. 3) it's too big for a cruiser (which can of course be fixed by providing suitable textures of appropriate scale) just looking at the geometry. And I still can't get the lateral stripes that the original has around its neck out of my interpretation of the mesh; that texture was never, NEVER meant to be used that way. As Raa said, I can appreciate the work, but I don't particularly like the end result.