The Pseudo Code is easy to understand, point is though will FS2 like that for POFs?
I really don't know the ins and outs of SCP / Open Source FS2, I will say that right now

I can code though, and I understand how limited some game engines are, if it really is as simple as that fine but if it's not that simple .. and is like Lighty's weapon changes then it'd be a mild annoyance (because lighty's changes there mean I have to move the folder every time I want to try the nettest build since SCP doesn't recognise me "Turning it off.") .
I suppose I could go personally delete the tbl/pof but meh.
I felt the HUD was one of the nicer parts of FS2, one thing it had over other games.
It was complex and simple at the same time, DIDNT OBSTRUCT VIEW WITH UGLY MODELS and gave me absolutely everything I needed to know without any bull

Just my view.