Hi folks. I finally found some time to model some concept art I made a while ago...and well, here's the result.
This is just a 3 hour job for testing how it looks. It's rather low poly, but I intend to do a high-poly version of this. However, before starting the high-poly version I'd like some feedback from you guys, since I think it's still missing something.

Some backgound info: This is supposed to be a fast, 2 seated strike bomber with big afterburner capacity.
Something that goes in fast, punches a hole trough the defending fighter screen, delivers its payload and gets out quick enough to survive. Actually how the Athena was intended to be....but this time with real bombs.
It's basically a big honking bomb bay with a rather small fighter built around it. The big missile bank can carry only 2 Cyclops torps. There is a second very small missile bank on top of the main hull, which can carry a few Harpoons, in addition to the 3 primaries on the left flank.
So, watcha thinkin' ?