Author Topic: Uhh yeah... (Pics)  (Read 3526 times)

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Offline Beowulf

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A concept I had. I'll post some revisions later.
The turrets are just fillers, in the general shape of what I want.

Right now at 580(!) polys.




Never Forget

"It is always better to avenge dear ones than to induldge in mourning. For every one of us, living in this world means waiting for our end. Let whoever can win glory before death. When a warrior is gone, that will be his best and only bulwark."
                               --Beowulf


"... and no, real life sex is not just a myth. You just need to come out of your house once every while..." ~Tiara

YeeeeHoooooh! is the mood of the day. :p

 

Offline Fineus

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Oooh, I think you're on to something there :nod: Lose the spikes at the front though, the whole thing would look cool in the snub-nosed front, the spikes just look silly.

The rest of it? Well I like it - it's a cruiser or a corvette right?

 

Offline karajorma

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I'm impressed with how your modding has improved Beowulf. That ships a beauty.

Needs a bit more refining on the engines though. They are still a little too square.

Pity that FS2 only does round beams. That nose is crying out for a little hollowing and a giant beam cannon taking up it's entire length :D

Kal : I like the spikes. Would be better if they looked more like sensors though.
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Offline Gank

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580 polys? How many tris?

 

Offline Flipside

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I think lose the spikes, and what you have yourself there is a very nice strike cruiser :) High in Anti-fighter firepower, looks fast with those four large engines on the back.

Something like that would be great for picketting against bombers :)

 

Offline Woolie Wool

  • 211
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Quote
Originally posted by Beowulf
A concept I had. I'll post some revisions later.
The turrets are just fillers, in the general shape of what I want.

Right now at 580(!) polys.
*snip*

It would fit well as a corvette in the Microsol Consortium fleet from Starforce, much better than the Phobos Advanced reskin I currently use. Round off a couple more of its edges and it would be perfect. Perhaps we could arrange something, no?;)
16:46   Quanto   ****, a mosquito somehow managed to bite the side of my palm
16:46   Quanto   it itches like hell
16:46   Woolie   !8ball does Quanto have malaria
16:46   BotenAnna   Woolie: The outlook is good.
16:47   Quanto   D:

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Offline Unknown Target

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Very nice. It'd look great as an EU frigate for NTEOP :) But since your polycount is so amazingly low, Ithink you should spend some time greebling 'er ;)

 

Offline Beowulf

  • 27
Thanks all. :)

Quote
Originally posted by karajorma
Pity that FS2 only does round beams. That nose is crying out for a little hollowing and a giant beam cannon taking up it's entire length :D


Yeah... wow ohh wow... that would be cool.

I certainly plan to round out the engines... they are a bit too square. As for the sensors, yeah, they do need some refinement. I've always been partial to sensors, if you know what I mean.

~Beowulf
Never Forget

"It is always better to avenge dear ones than to induldge in mourning. For every one of us, living in this world means waiting for our end. Let whoever can win glory before death. When a warrior is gone, that will be his best and only bulwark."
                               --Beowulf


"... and no, real life sex is not just a myth. You just need to come out of your house once every while..." ~Tiara

YeeeeHoooooh! is the mood of the day. :p

 

Offline StratComm

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Call me crazy, but I like the spikes :nervous:  Maybe if they did not taper to nothing, but came to a slightly more defined end?  This thing is crying for a Homeworld ICF-esque spinal beam cannon though.  It would have to come out the top, since the bottom is too short, but I could see it either way.  And oh yeah, nice work :yes:
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Last edited by StratComm on 08-23-2027 at 08:34 PM

 

Offline DaBrain

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Impressiv. (And it's hard to impress me)

I like the spikes too. I think they are only too big. Give them an either dark map, or the map the orion has for its (or her ? :) )spikes.
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Offline mikhael

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I'm with Stratcomm. It looks good as it is. The spikes (sensor booms, maybe?) give it a more complete look.  More models need details like that.
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Offline Flipside

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Hmmmmmmmm... I don't think it's so much the existence of them as the shape of them, for some reason it makes it look a bit like a giant dart. Not that I'm knocking the modelling, which is superb, it's just the impression I get :)

 

Offline KARMA

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Quote
Originally posted by karajorma
I'm impressed with how your modding has improved Beowulf. That ships a beauty.

Needs a bit more refining on the engines though. They are still a little too square.

I like the spikes. Would be better if they looked more like sensors though.


uh, I completely agree:nod:

 
ohhh, that would make either an excellent Homeworld destroyer, or an extremely well done Freespace2 cruiser/corvette.

And i think the sensors are good additions. Maybe mounted somewhere other than the tip of the nose would be better.
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Offline pyro-manic

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Ooh, nice. Kind of Hecate-ish, but so much better :). I like the sensor booms, but perhaps have them slightly more square, with the ends cut off at an angle - kind of a "7" shape, but with a sharper rake backwards.

Very nice, though - I'm inclined to agree with those above - strike cruiser/frigate, with lots of AA weapons and one or two powerful beams. :nod:
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Offline StratComm

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After looking at it again, I'm going to suggest moving those booms somewhere other than the front.  Try about their length back from the nose and to one side, keeps the asymmetry that they provide without adding so much useless length to the ship and putting little things out to get broken off.
who needs a signature? ;)
It's not much of an excuse for a website, but my stuff can be found here

"Holding the last thread on a page comes with an inherent danger, especially when you are edit-happy with your posts.  For you can easily continue editing in points without ever noticing that someone else could have refuted them." ~Me, on my posting behavior

Last edited by StratComm on 08-23-2027 at 08:34 PM

 

Offline Beowulf

  • 27
Wow. Thanks all! :o

Quote
Originally posted by StratComm
After looking at it again, I'm going to suggest moving those booms somewhere other than the front.  Try about their length back from the nose and to one side, keeps the asymmetry that they provide without adding so much useless length to the ship and putting little things out to get broken off.


:yes: Very good idea.
Never Forget

"It is always better to avenge dear ones than to induldge in mourning. For every one of us, living in this world means waiting for our end. Let whoever can win glory before death. When a warrior is gone, that will be his best and only bulwark."
                               --Beowulf


"... and no, real life sex is not just a myth. You just need to come out of your house once every while..." ~Tiara

YeeeeHoooooh! is the mood of the day. :p

 

Offline Nico

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Nice, but I agree about the spikes. Not that you should remove them, tho, but I suggest you do a picture search on google for Sulaco :)
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Offline Beowulf

  • 27
Quote
Originally posted by Nico
Nice, but I agree about the spikes. Not that you should remove them, tho, but I suggest you do a picture search on google for Sulaco :)


;)
Never Forget

"It is always better to avenge dear ones than to induldge in mourning. For every one of us, living in this world means waiting for our end. Let whoever can win glory before death. When a warrior is gone, that will be his best and only bulwark."
                               --Beowulf


"... and no, real life sex is not just a myth. You just need to come out of your house once every while..." ~Tiara

YeeeeHoooooh! is the mood of the day. :p

 

Offline Taristin

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It's a very inspired model. Maybe it'll inspire me.:doubt:
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