Author Topic: If I supply a texture sized 256x1024?  (Read 2518 times)

0 Members and 1 Guest are viewing this topic.

Offline IPAndrews

  • Disgruntled Customer
  • 212
  • This site stole my work
If I supply a texture sized 256x1024?
Is it rescaled to 1024x1024?
« Last Edit: July 05, 2004, 03:53:30 am by 43 »
Be warned: This site's admins stole 100s of hours of my work. They will do it to you.

 

Offline Col. Fishguts

  • voodoo doll
  • 211
If I supply a textured sized 256x1024?
No AFAIK...as long as it's 2^n it should not be rescaled.
"I don't think that people accept the fact that life doesn't make sense. I think it makes people terribly uncomfortable. It seems like religion and myth were invented against that, trying to make sense out of it." - D. Lynch

Visit The Babylon Project, now also with HTL flavour  ¦ GTB Rhea

 
If I supply a textured sized 256x1024?
It might, not sure.

I think it'll resize to squares, but I am not sure.
just another newbie without any modding, FREDding or real programming experience

you haven't learned masochism until you've tried to read a Microsoft help file.  -- Goober5000
I've got 2 drug-addict syblings and one alcoholic whore. And I'm a ****ing sociopath --an0n
You cannot defeat Windows through strength alone. Only patience, a lot of good luck, and a sledgehammer will do the job. --StratComm

 

Offline RandomTiger

  • Senior Member
  • 211
If I supply a textured sized 256x1024?
No, it will stay 256x1024 unless you have a odd videocard that only supports square textures.

  

Offline Bobboau

  • Just a MODern kinda guy
    Just MODerately cool
    And MODest too
  • 213
If I supply a textured sized 256x1024?
wich there are a few of I think, though that texture should be ok for the vast majority of people. so go for it
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline Solatar

  • 211
If I supply a textured sized 256x1024?
You could map it to a 1024*1024 square, and just have blank space, just in case?

 

Offline Nuke

  • Ka-Boom!
  • 212
  • Mutants Worship Me
If I supply a textured sized 256x1024?
dds requires square textures, so you wouldnt be able to take advantage of compression.
I can no longer sit back and allow communist infiltration, communist indoctrination, communist subversion, and the international communist conspiracy to sap and impurify all of our precious bodily fluids.

Nuke's Scripting SVN

 

Offline JarC

  • 28
If I supply a textured sized 256x1024?
Quote
Originally posted by Nuke
dds requires square textures, so you wouldnt be able to take advantage of compression.
not true, I also have Celestia and Orbiter on my hd, they's riddled with dds textures for planets and suns with size ratios of 2:1

@IPA: dunno of hand where I read it...think it was on the nvidia dev site, but in OpenGL there's situations where exactly this happens...
« Last Edit: July 08, 2004, 12:54:28 pm by 106 »
Use the WiKi Luke
See You @ WIGGY's

 

Offline Flipside

  • əp!sd!l£
  • 212
If I supply a textured sized 256x1024?
I've used non-square dds files without problem on a GeForceMX440. Unless you have a really old graphics card, this is no problem whatsoever, the card simply stores the file like 4 256x256 files nest to each other :) DDS will compress any ratio image, it doesn't even have to be ^2, though I strongly recommend this for memory reasons in-game.