Poll

what is the hardest modding task

moddelling
7 (19.4%)
uv mapping
11 (30.6%)
textures and other bitmaps
10 (27.8%)
animations
0 (0%)
fredding
1 (2.8%)
table editing
0 (0%)
sound effects/music
0 (0%)
pof editing
0 (0%)
finding time to mod
6 (16.7%)
naming your ships, wepons, ect.
1 (2.8%)

Total Members Voted: 36

Voting closed: July 06, 2004, 05:27:14 pm

Author Topic: whats the hardest part to modding  (Read 4460 times)

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Offline Nuke

  • Ka-Boom!
  • 212
  • Mutants Worship Me
whats the hardest part to modding
so what to you find the most difficult task in making a mod. pe personally i hate naming things, but lets see  what the community says.
I can no longer sit back and allow communist infiltration, communist indoctrination, communist subversion, and the international communist conspiracy to sap and impurify all of our precious bodily fluids.

Nuke's Scripting SVN

 
I voted for modling. Mainly because I can't and without models (or people that can work on them) your mod is basicly screwed before it begins! Substitues can work if your desperate but in the end you NEED models and MODLERS. No ifs, ands, or buts!

  In second place I'd say getting turrets to work CORRECTLY as well as placing them (but I'm only guessign from the posts people make about it)

  Third problem but also a biggie is mapping, (as once it's mapped you can spend how ever long it takes to find a texture look that works) but you cant experiment till it's mapped! It took me about 4-5 hours to get a decent texture scheme for Lar's model that I use as a generic White Base (Gundam) due to his raw model already being mapped! (thanks again to Lars for that!)

[EDIT]  I can see Tin Can put much thought into his post :P
« Last Edit: July 06, 2004, 05:42:39 pm by 622 »
Don't think of it as being outnumbered. Think of it as having a wide target selection !

ICQ#: 5256653
[email protected]

Projects: Gundam TC, Trek BTFF, REF, and Beyond Redemption
http://photo.starblvd.net/Star_Dragon

 
whats the hardest part to modding
Modeling, simply because I can't do it! ;)

 

Offline Killfrenzy

  • Slaughter-class cruiser
  • 210
  • Randomly Existing
whats the hardest part to modding
For me it's texturing - I can't do it for ****! :D
Death has more impact than life, for everyone dies, but not everyone lives. [/b]
-Tomoe Hotaru (Sailor Saturn
------------
Founder of Shadows of Lylat

 

Offline Taristin

  • Snipes
  • 213
  • BlueScalie
    • Skelkwank Shipyards
whats the hardest part to modding
UV mapping.  While I can do it, it's taxing at times. But naming my ships is hard too. I can think of individual ship names, but not ship classes.

That's why my latest project was a mesh Aldo already UV mapped. Drawing the textures was easy enough, but naming it was hard.
Freelance Modeler | Amateur Artist

 

Offline Nuke

  • Ka-Boom!
  • 212
  • Mutants Worship Me
whats the hardest part to modding
i take uv mapping and texture schemes into consideration when i model my ship. i used to be, before htl anyway, a bit less considerate as to how i made my geometry look, causing the textured ship to look abit off. with the insanely high polycounts of htl i can create geometry that helps bring out testure features. so i consider moddeling, texturing and uv mapping all part of the same process. when you hand off untextured models to someone else they might not come out as youd like. i learned this with the first release of my chaos assault fighter which i handed off to be textured. i ended up redoing the whole ship from scratch doing the texture myself. the first few ships i did have all been redone to improve polycounts and texture quality. im getting to where im only limited to a lack of new ideas for ship concepts.
I can no longer sit back and allow communist infiltration, communist indoctrination, communist subversion, and the international communist conspiracy to sap and impurify all of our precious bodily fluids.

Nuke's Scripting SVN

  

Offline Knight Templar

  • Stealth
  • 212
  • I'm a magic man, I've got magic hands.
whats the hardest part to modding
UV Mapping, Textures and POFing...

Because they are the ones that I can't do.

Out of those though, I have the least idea of how to UV Map, so there you go.
Copyright ©1976, 2003, KT Enterprises. All rights reserved

"I don't want to get laid right now. I want to get drunk."- Mars

Too Long, Didn't Read

 

Offline Taristin

  • Snipes
  • 213
  • BlueScalie
    • Skelkwank Shipyards
whats the hardest part to modding
That's another part... inspiration. I lack that, often.
Freelance Modeler | Amateur Artist

 

Offline Knight Templar

  • Stealth
  • 212
  • I'm a magic man, I've got magic hands.
whats the hardest part to modding
Ah yes. I can model, but all of my 'good models' have never been completely of my own design.
Copyright ©1976, 2003, KT Enterprises. All rights reserved

"I don't want to get laid right now. I want to get drunk."- Mars

Too Long, Didn't Read

 

Offline Taristin

  • Snipes
  • 213
  • BlueScalie
    • Skelkwank Shipyards
whats the hardest part to modding
Almost Ditto. Some of mine are, but people keep telling me they look like some other ship... :nervous:
Freelance Modeler | Amateur Artist

 

Offline Nuke

  • Ka-Boom!
  • 212
  • Mutants Worship Me
whats the hardest part to modding
im still no good with missions. sexp logic drives me quite mad. my capship battles look dull, missions are boring, its just not something im good at.
I can no longer sit back and allow communist infiltration, communist indoctrination, communist subversion, and the international communist conspiracy to sap and impurify all of our precious bodily fluids.

Nuke's Scripting SVN

 

Offline Taristin

  • Snipes
  • 213
  • BlueScalie
    • Skelkwank Shipyards
whats the hardest part to modding
I don't do FRED. I do MAX.

*Waits for KT or DC to say something about that statement...*
Freelance Modeler | Amateur Artist

 

Offline Knight Templar

  • Stealth
  • 212
  • I'm a magic man, I've got magic hands.
whats the hardest part to modding
Meh. It kind of kills itself.
Copyright ©1976, 2003, KT Enterprises. All rights reserved

"I don't want to get laid right now. I want to get drunk."- Mars

Too Long, Didn't Read

 

Offline Sigma957

  • 29
  • Darkness descending...
whats the hardest part to modding
Modelling for me,havn't got a clue on how to do this.
The Babylon Project- Bringing babylon5 to freespace2

VWBB Survivor 1095 (Sigma957) 24/2/2001

 

Offline HotSnoJ

  • Knossos Online!
  • 29
    • http://josherickson.org
whats the hardest part to modding
-@- == can do
-@- == can't do
-@- == So-so...see comments for more

[-@-]moddelling
[-@-]uv mapping //I can sorta do this. It's very taxing and I don't like to do it
[-@-]textures and other bitmaps //same as UV mapping
[-@-]animations //I've somewhat delved into this. Stills are easier
[-@-]fredding //I've FREDed some with FS1, but not FS2/FSO
[-@-]table editing //more then my fair share
[-@-]sound effects/music
[-@-]pof editing
[-@-]finding time to mod
[-@-]naming your ships, wepons, ect.
I have big plans, now if only I could see them through.

LiberCapacitas duo quiasemper
------------------------------
Nav buoy - They mark things

 

Offline Black Wolf

  • Twisted Infinities
  • 212
  • Hey! You! Get off-a my cloud!
    • Visit the TI homepage!
whats the hardest part to modding
Converting to POF. It's complicated, has many more rules than the other areas (thanks to FSO) and requires truespace. Ugh.
TWISTED INFINITIES · SECTORGAME· FRONTLINES
Rarely Updated P3D.
Burn the heretic who killed F2S! Burn him, burn him!!- GalEmp

 

Offline Col. Fishguts

  • voodoo doll
  • 211
whats the hardest part to modding
texturing......I mean GOOD texturing
"I don't think that people accept the fact that life doesn't make sense. I think it makes people terribly uncomfortable. It seems like religion and myth were invented against that, trying to make sense out of it." - D. Lynch

Visit The Babylon Project, now also with HTL flavour  ¦ GTB Rhea

 

Offline Nico

  • Venom
    Parlez-vous Model Magician?
  • 212
whats the hardest part to modding
Gathering willpower and pofing :p
SCREW CANON!

 

Offline Nuke

  • Ka-Boom!
  • 212
  • Mutants Worship Me
whats the hardest part to modding
ive done some sound editing. i pulled a little gunshot sound off the net and sampled it a bunch of times to get my gatling gun sounds. reminds me of a nicholas barker drum solo :D
I can no longer sit back and allow communist infiltration, communist indoctrination, communist subversion, and the international communist conspiracy to sap and impurify all of our precious bodily fluids.

Nuke's Scripting SVN

 

Offline aldo_14

  • Gunnery Control
  • 213
whats the hardest part to modding
Texturing.  Not because it's hard, but because it takes a ****ing age to do it.......(i.e. measured in days or weeks rather than hours)