Author Topic: Second Great War Part II  (Read 3087 times)

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Offline Zander

  • 24
Second Great War Part II
I could use some help on the Second Great War Part II campaign.


I'm on the mumbo jumbo mission where the sathanas is taken care of by ramming it with a bunch of meson bombs and you just have to protect the capital ships in the area from bombers.  my problem is that i get the ok to return to base, and all the enemies are destroyed but the second primary mission objective never gets marked as compleate and i always end up failing the mission if i jump out.  anyone know how to get past this mission?

 

Offline WMCoolmon

  • Purveyor of space crack
  • 213
Second Great War Part II
Is that the campaign where "Colossus 3" gives up command of the GTVA fleet to Bosch's lieutenant, so they can have his Sathanas?
-C

 

Offline Krackers87

  • 158 crew
  • 29
Second Great War Part II
W.....T......F.....
Put this in your profile if you know someone who is fighting, has survived, or has died from an awp no scope.

just like seventies goofballs
he's waiting on last calls
well listen method man
'cause if you leave on the last line
don't leave on the ground kind
born just a little too slow

 

Offline Taristin

  • Snipes
  • 213
  • BlueScalie
    • Skelkwank Shipyards
Second Great War Part II
...Must be one of those 'B-campaigns' out there... methinks
or he's making it up...
Freelance Modeler | Amateur Artist

 

Offline vyper

  • 210
  • The Sexy Scotsman
Second Great War Part II
So many mason bombs so little handshakes....

or is that meson? :nervous:
"But you live, you learn.  Unless you die.  Then you're ****ed." - aldo14

 

Offline wolfdog

  • 26
Second Great War Part II
Well.. actually it's a pretty cool B-campaign...:)

 

Offline Zander

  • 24
Second Great War Part II
to coolmon, yes it is

this mod does exist, i found it on violation watch archives

i have solved my problem by cheating and editing the campaign file to allow me to pass

 
Second Great War Part II
Oh Man...SGW:P2 ruled as a campaign.

I don't care if it was a B-campaign, it was f***ing long! over 30 missions. a few were crappy (the first one), but it had a story that brought you in and made it feel worthy of the name.

Some of the missions were cool, as were some of the concepts (more than 1 invincible lucys, a collapsed node with you on the wrong side, a whole **** load of shivan cap ships you have to blow up, and a few "Modified" Hecate and Hatshepsut destroyers with BFReds as it main guns.) All around an excellent campaign, and don't forget the "Slow Super-nova" a super nova which takes like...20 mins till it reaches you...slightly cool...have the sun engulfing your view.

...I gotta get it again...

*goes to download*
« Last Edit: July 20, 2004, 08:59:28 am by 660 »

 

Offline Kosh

  • A year behind what's funny
  • 210
Second Great War Part II
I treid this campaign a while ago, but it was always crashing halfway through the first mission no matter what. It was kind of entertaining though......
"The reason for this is that the original Fortran got so convoluted and extensive (10's of millions of lines of code) that no-one can actually figure out how it works, there's a massive project going on to decode the original Fortran and write a more modern system, but until then, the UK communication network is actually relying heavily on 35 year old Fortran that nobody understands." - Flipside

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