Oh Man...SGW:P2 ruled as a campaign.
I don't care if it was a B-campaign, it was f***ing long! over 30 missions. a few were crappy (the first one), but it had a story that brought you in and made it feel worthy of the name.
Some of the missions were cool, as were some of the concepts (more than 1 invincible lucys, a collapsed node with you on the wrong side, a whole **** load of shivan cap ships you have to blow up, and a few "Modified" Hecate and Hatshepsut destroyers with BFReds as it main guns.) All around an excellent campaign, and don't forget the "Slow Super-nova" a super nova which takes like...20 mins till it reaches you...slightly cool...have the sun engulfing your view.
...I gotta get it again...
*goes to download*