Author Topic: Bah, I might as well  (Read 6812 times)

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Offline Sigma957

  • 29
  • Darkness descending...
Looks superb, now me wants :D :drevil:
The Babylon Project- Bringing babylon5 to freespace2

VWBB Survivor 1095 (Sigma957) 24/2/2001

 

Offline jdjtcagle

  • 211
  • Already told you people too much!
You know how great of shape these ships are to actually make models for other professional gameing companies and make some money to help pay off you debts and buy rights to freespace!?!?!?
"Brings a tear of nostalgia to my eye" -Flipside
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Hammer Of Light - Omen of Darkness
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Offline Taristin

  • Snipes
  • 213
  • BlueScalie
    • Skelkwank Shipyards
I'll bet he'll ask Woomeister to convert it for him, but I could, if Woo can't. Real easy...
Freelance Modeler | Amateur Artist

 

Offline Kamikaze

  • A Complacent Wind
  • 29
    • http://www.nodewar.com
Quote
Originally posted by jdjtcagle
You know how great of shape these ships are to actually make models for other professional gameing companies and make some money to help pay off you debts and buy rights to freespace!?!?!?


That's a quick way of getting nasty lawsuits.
Science alone of all the subjects contains within itself the lesson of the danger of belief in the infallibility of the greatest teachers in the preceding generation . . .Learn from science that you must doubt the experts. As a matter of fact, I can also define science another way: Science is the belief in the ignorance of experts. - Richard Feynman

 

Offline WMCoolmon

  • Purveyor of space crack
  • 213
Looking good. :nod: :nod: :nod:
-C

 

Offline Singh

  • Hasn't Accomplished Anything Special Or Notable
  • 211
  • Degrees of guilt.
Is it just me, but does the guy in the cockpit have....a beard??
Ub33333r
If this isnt released........FS2 will be missing something just as cool as the HTL Fenris.
"Blessed be the FREDder that knows his sexps."
"Cursed be the FREDder that trusts FRED2_Open."
Dreamed of much, accomplished little. :(

 

Offline Turnsky

  • FOXFIRE Artisté
  • 211
  • huh?.. Who?.. hey you kids, git off me lawn!
DUDE!!!! that's ****ing awesome!
   //Warning\\
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do not torment the sleep deprived artist, he may be vicious when cornered,
in case of emergency, administer caffeine to the artist,
he will become docile after that,
and less likely to stab you in the eye with a mechanical pencil
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Offline Bobboau

  • Just a MODern kinda guy
    Just MODerately cool
    And MODest too
  • 213
you know how to do glass now right?
the glass should be part of the main hull, everything behind it a subobject

and I think the fins have been neglected
« Last Edit: July 13, 2004, 01:26:15 am by 57 »
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline Nico

  • Venom
    Parlez-vous Model Magician?
  • 212
Yeah well, you explained it to me, but then again I never even managed to convert a turret :p
The fins, like the wings, are ok taht way imho. I could have made them into a smooth curve, but that would have been crap. When I look at a real life plane, hulls are smooth, wings are sharp. I don't wanna fall in the "everything has to be smoothed" trap, or else I wouldn't have bothered modeling all that crap, and just put a meshsmooth on the mesh.

Ace: it's not my map, ask DaBrains if you want to modify it, I have no rights ( nor the .PSD :p ) on it.

Singh: No, much like 70% of what you see of the guy, it's shadows, not a beard. But the map is good enough so you can paint a beard on it if you really want to :p

Raa: I have no problem with you converting it, woo seems quite busy these days.
Just need to make the debris first, the rest already exists ( lower lods, shield ). Probably won't bother with thrusters, I prefer the pointy bitmap ones.
SCREW CANON!

 

Offline Bobboau

  • Just a MODern kinda guy
    Just MODerately cool
    And MODest too
  • 213
I didn't say they should be made smoother, in fact what I was thinking was (looking at the lowwer fin) to make the lower pannels visably smaller than the upper ones, this would make it less smoth, but more detailed. you'd mostly see it in the outline though
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

  

Offline Cabbie

  • 27
You sir made my freaking day.

 

Offline Taristin

  • Snipes
  • 213
  • BlueScalie
    • Skelkwank Shipyards
Now if you could figure a way to integrate the cocpit into that higher poly Myrmidon...
Freelance Modeler | Amateur Artist

 

Offline Nico

  • Venom
    Parlez-vous Model Magician?
  • 212
I don't like that myrm ( if it's the one I remember ), so I won't try :p
SCREW CANON!

 
Ooooh, think you can do a high-poly Perseus Advanced for us as well? :p

 

Offline Nico

  • Venom
    Parlez-vous Model Magician?
  • 212
Voila, I'm officially done. I've added details to the fins as Bob suggested, but it's hardly visible. One last pic before conversion:

Note that I upped the self illu on the map coz it's kindda dark in max viewports, so details are not very visible.
Final polycount ( triangulated ): 2853
I'll do the debris tomorrow and send the file to Woomeister.
« Last Edit: July 13, 2004, 05:23:42 pm by 83 »
SCREW CANON!

 

Offline aldo_14

  • Gunnery Control
  • 213
Neat.  Looks heavier than the original, IMO (not a bad thing, similar effect as that of Bobs Deimos)

 

Offline DaBrain

  • Screensniper
  • 212
    • Shadows of Lylat board
Good work :yes:
I can't wait to see it with shine/env maps in the game ;)

The cockpit is ... just wow.

Again :yes:  :)


@ Ace feel free to alter my map.
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Shadows of Lylat - A Freespace 2 total conversion
(hosted by Game-Warden)
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Offline Trivial Psychic

  • 212
  • Snoop Junkie
I've never seen anyone make this comment before, but has it struck anyone how much the Perseus and the Hecate look alike... layout-wise I mean?  They must have been made by the same designer.
The Trivial Psychic Strikes Again!

 

Offline WMCoolmon

  • Purveyor of space crack
  • 213
How long is it going to take to get the ship all-completed? I can push the mv_models release back to Saturday if it'll be fully completed by then.
-C

 

Offline Taristin

  • Snipes
  • 213
  • BlueScalie
    • Skelkwank Shipyards
See? I knew Woo'd get it. :p Oh well. I still want this.
Freelance Modeler | Amateur Artist