Yeah well, you explained it to me, but then again I never even managed to convert a turret

The fins, like the wings, are ok taht way imho. I could have made them into a smooth curve, but that would have been crap. When I look at a real life plane, hulls are smooth, wings are sharp. I don't wanna fall in the "everything has to be smoothed" trap, or else I wouldn't have bothered modeling all that crap, and just put a meshsmooth on the mesh.
Ace: it's not my map, ask DaBrains if you want to modify it, I have no rights ( nor the .PSD

) on it.
Singh: No, much like 70% of what you see of the guy, it's shadows, not a beard. But the map is good enough so you can paint a beard on it if you really want to

Raa: I have no problem with you converting it, woo seems quite busy these days.
Just need to make the debris first, the rest already exists ( lower lods, shield ). Probably won't bother with thrusters, I prefer the pointy bitmap ones.