Author Topic: Upgrade: Effects (update)  (Read 23187 times)

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Offline DaBrain

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Even if this was possible, you wouldn't be able to see it in space.

Dark grey is the best you can do.
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Offline Lightspeed

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black smoke, IIRC, should be possible with the use of 32-bit TGAs.
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Offline DaBrain

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I think it's supposed to be an ANI...
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Offline Deepblue

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Exactly. And anyways, even if I made a trail with grey smoke it is too transparent to be practical.

 

Offline Krackers87

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the part 2 of 2 .rar is also corrupt.
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Offline DaBrain

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Wolfdog posted a link to the complete package.
http://www.xs4all.nl/~joost5/dab_effects.exe
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Offline DaBrain

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« Last Edit: July 23, 2004, 09:55:30 am by 1688 »
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Offline jdjtcagle

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Offline DaBrain

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Nope, it's minor effect (like debris in space). But the old 4 frame 32² pixel animation in nabulas was just too ugly.
« Last Edit: July 24, 2004, 07:11:15 am by 1688 »
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Offline DaBrain

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I just got a good pic of the new expMissleHit.

Just rename the flak ani. It looks much better for beam hits.
I think the standard explosion looks just out of place.


Edit: I got some additional shots.





Edit2: Is it possible to have particles spawned on beam hits ?
« Last Edit: August 04, 2004, 07:05:04 am by 1688 »
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Offline Setekh

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Wow, that looks different. I'm going to have to try that myself and see it in motion. :nod:
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Offline DaBrain

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Here is a new ParticleSmoke animation.
It looks more firery (just like some people suggested).

It's more an upgraded version of the old effect.

http://www.8ung.at/dabrain/particle_smoke.rar



Edit: Oh sorry I forgot the shots ;)








And a shot of my favorite missile (infyrno) with the new expMissileHit1.ani.

« Last Edit: August 04, 2004, 09:41:12 am by 1688 »
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Offline karajorma

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Looks a little extreme but I'll give it a shot :)
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Offline DaBrain

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Yeah, I tried to get close-up shots.
The effect is not bigger than the standard effect.
It you think the animation is too long, increase the ANI framerate to 30.

Although I think it's ok the way it is ;)
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Offline jdjtcagle

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That was pretty cool :) :yes:
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Offline Gloriano

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Wow that is diffrent I gonna check it
« Last Edit: August 04, 2004, 12:32:44 pm by 153 »
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Offline Taristin

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It looks alright until it fades off, IMO. It begins to look too much like a rendered cloud from Photoshop. But I haven't looked at it in game yet.
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Offline jdjtcagle

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it's way.... better in-game :nod:
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Freefall in Darkness
A Thousand Years

 

Offline DaBrain

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I think we got rid of the most ugly/outdated effects now.
Please tell me if I missed one. ;)
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Offline Lightspeed

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Could you start out the particle smoke more fiery, and then fade it to grey? This would look pretty cool, i think.
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