Author Topic: Upgrade: Effects (update)  (Read 23100 times)

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Offline DaBrain

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Ok, thanks ;)

A litte code improvement would be cool.
Shockwave01 should be in the weapons_expl.tbl, like any other effect.

Random shockwaves could be interessting too.



I'm fixing the beamglows right now. Don't use them cause they're ... uhmm ... a bit blocky, although I think they don't have seams.

And now that I'll have to upload it again, I can add a little surprise too. ;7
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Offline MetalDestroyer

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Oups, sorry dabrain, i got a mistake. Oups sorry. You're new shockwave is pretty good.
I was so tired... :p

 
Hmm i don´t think so. The shockwave don´t seem to be defined in any of the table files. I havn´t found it yet.  The line, which says "if you have to play a shockwave animation then play shockwave01.ani" must be set somewhere else in the code. Perhaps it´s in the SCP.exe-Build and Bobb or WMCool know something about it?

Edit: awful awful english. :lol:
« Last Edit: September 20, 2004, 03:34:35 pm by 1875 »

 

Offline Lightspeed

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Just look at your post count. Add two zeroes to the end, and your english should be significantly better :)
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Offline Fury

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DaBrain, I think I received ICQ authorization request from you but ICQ decided to crash. You already seem to have mirrored the files though.
« Last Edit: September 23, 2004, 07:24:34 am by 173 »

  

Offline übermetroid

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Here is a small video I made just recording the shockwaves.....

wmv though, sorry.  I will divix it later.  2.2 megs.

http://www.swooh.com/peon/ubermetroid/stuff/fs2_0001.wmv

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Offline übermetroid

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"This is your life and it's ending one minute at a time."

 

Offline Getter Robo G

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3 HOURS and 58 minutes till I get it, rightnow 3 mins in and only 7kb

BTW I have a CABLE connection. Swooh strikes again!

I'll try tomorrow...

edit: It starded DL when I was typing this, took 5 mins then stalled, and then 2 mnutes later got it... WIERD

Nice vid though!
« Last Edit: September 24, 2004, 06:29:41 pm by 2035 »
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Offline Lightspeed

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install some decent engine trails :p

Oh, and the video has quite some framerate problems. Set the time compression to 1/4, that should fix the FPS problems.

Other than that, 'tis okay.
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Offline Deepblue

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Offline übermetroid

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Quote
Originally posted by Lightspeed
install some decent engine trails :p

Oh, and the video has quite some framerate problems. Set the time compression to 1/4, that should fix the FPS problems.

Other than that, 'tis okay.


LS you are always saying that.  Where could I get some good ones?
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Offline Axem

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Quote
Originally posted by Getter Robo G
3 HOURS and 58 minutes till I get it, rightnow 3 mins in and only 7kb

BTW I have a CABLE connection. Swooh strikes again!

I'll try tomorrow...

edit: It starded DL when I was typing this, took 5 mins then stalled, and then 2 mnutes later got it... WIERD

Nice vid though!


That's nothing. Once swooh stalled on me halfway through a download. Then when I resumed later it gave me, as Firefox told me, 7000kb/s download speed. I mean, what the crap?

Anyway, super nice effects DaB. :D

 

Offline übermetroid

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swooh  :D
Here is another one.  DIVX.
http://swooh.com/peon/ubermetroid/stuff/lucydown.avi

not much different, just a little longer under 6 megs, and in subspace.  

I am really just toying with this and I came to realize that if a mod wanted to they could make some videos for between missions really easily.  With out rendering or anything.  Just a thought.
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Offline DaBrain

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Quote
Originally posted by Lightspeed
Couple of (severe) problems with the release:

- You use DDS for effects. This is a BIG no-no, and looks absolutely horrible. use TGA or JPG for ANY effects which rely on smooth gradients. Even 8-bit PCX looks better than DDS for smooth gradients.



For everybody who is using this:

The included DDS files have exactly the same quality as my TGA orginals. I'm not using a DXT compression.


@ubermetroid downloadding now. (3.7kb/s)
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SoL is looking for a sound effect artist
Please PM me in case you want to apply
---------------------------------
Shadows of Lylat - A Freespace 2 total conversion
(hosted by Game-Warden)
----------------------------------

 

Offline Lightspeed

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DaB is infact right, I was missing the fact he's using uncompressed DDS files.

Also keep in mind they will NOT save any memory compared to using TGA. They even waste some memory, as they include mipmaps.

ubermetroid: Here, for example
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Offline shiv

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Re: Upgrade: Effects (update)
That's absolute record I think :D
Sorry for necrothreading that old thread.

Is there still any way to get those effect packs?
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Offline Droid803

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Re: Upgrade: Effects (update)
Haven't these been integrated into the MVPs?
Or do they have awesome stuff that have since vanished?
(´・ω・`)
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