Screenshots from my supersonic dogfighting project:

Lockheed F-122A Tigershark II

Tigershark showing off missile hardpoints

Mikoyan Gurevich MiG-141 "Flashman"
My plans for this are to create a tech demo with several fighter classes and their associated weapons, plus a couple of demo missions. It probably won't become a full-blown campaign unless I can get a modeler to make more models for it (preferably enough that I don't have to reskin Macross/Robotech fighter models like I did here).
Currently I've got four playable fighters (the Tigershark and Flashman plus the EUF Sigurd and Tupolev Tu-212 "Brigand" strategic bomber), six primary weapons, two functional secondary weapons, and a dummy torpedo. Basic dogfighting is playable (yes, you can hit enemies at 400+ m/s) but I have a long way to go.