...the Spacedock?

I'm definitely getting rid of the container hauling workbee. Doesn't work for me.
I'm slowly adding more workers and other small craft in and around the drydock, I'm aiming for a very "busy" looking scene.
If you think I should keep the "Mushroom", should I leave it where it is, or move iit?
I honestly don't know. If I take it out, then I end up wanting something to fill that space. If I leave it, then I'm never happy with where it is.
I've been at this since 10AM this morning (it's now 6PM). This sets a new record for the longest I've sat at my comp using only Lightwave in the past year.
C&C most definitely welcome.