Author Topic: A suggestion: Cockpits  (Read 8826 times)

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Offline Lynx

  • 211
Heh, I'd do a cockpit if i had the time. Right now I don't have the time, but it wonn't stay that way. Or I could ask someone who has a ton of 3d cockpits to lend it to us for testing purposes.;)

BTW I want glowpoints for most of our capships in WCS. That feature isn't overlooked in any way. I jsut have to figure out how to use them.
Give a man fire and he'll be warm for a day, but set fire to him and he'll be warm for the rest of his life.

 

Offline karajorma

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Quote
Originally posted by Lynx
BTW I want glowpoints for most of our capships in WCS. That feature isn't overlooked in any way. I jsut have to figure out how to use them.


They're not that hard. I gave them a try soon after they came out and I managed to get a series of blinking runway lights up and running in about 10 minutes. :D
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Offline Unknown Target

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Quote
Originally posted by karajorma
Karma's right. This arguement always goes something like this.

Member 1 :  Why don't we have cokpits!!!!!!111
Lots of arguments about the merits of 2D vs 3D cockpits
SCP Coder : Make us a cockpit and maybe someone will code it in.

Thread dies.


For, um, the billionth time: I have an untextured cockpit ready! Just give me the ability and I'll put it in!

 

Offline BlackDove

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When that happens, time will cease to exist.

 

Offline karajorma

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Quote
Originally posted by Unknown Target
For, um, the billionth time: I have an untextured cockpit ready! Just give me the ability and I'll put it in!


Texture it then. You'll never impress anyone with an untextured cockpit.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

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Offline Deepblue

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Nico has a very nice cockpit.

 

Offline Unknown Target

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Quote
Originally posted by karajorma


Texture it then. You'll never impress anyone with an untextured cockpit.



You wanted a cockpit for test implementation, correct?

And anyway, Deepblue's right. Nico has a very nice completed Freespace cockpit, so ask him as well.

 

Offline Turambar

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once we have a real cockpit, we could put things on screens, or at least make them look like theyre on screens, like the orbradar could be in a real orb... that will probably never happen
10:55:48   TurambarBlade: i've been selecting my generals based on how much i like their hats
10:55:55   HerraTohtori: me too!
10:56:01   HerraTohtori: :D

 

Offline karajorma

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Quote
Originally posted by Unknown Target
You wanted a cockpit for test implementation, correct?

And anyway, Deepblue's right. Nico has a very nice completed Freespace cockpit, so ask him as well.


I'm not the one trying to get this feature implemented. You want it. You ask him :p

Basically I was just saying what the people who want this feature need to do if they want the coders to implement it. An untextured cockpit isn't going to pursuade them that you're going to use the feature because if you can't texture it now there is little reason to believe you'll be able to texture it later either.

Anyway since my advice doesn't seem to be be understood or appreciated I'll let you all chase your tails for a few more days until the thread dies in exactly the same burst of inactivity that the other ones did.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

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