Author Topic: The good old question...Beam weapons + fighter = ?  (Read 3807 times)

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The good old question...Beam weapons + fighter = ?
Hi there!

I've got a question, for my new sequel to revenge I really need some working beam weapons for fighters. I already could see something like this in the inferno trailer.

Any ideas?

PS: I just started FS2 with the new SC, it's absolutly incredible! I really don't know the right words to honor this terrific work!!! THX!!!
Author of Revenge Final Conflict

 

Offline WMCoolmon

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The good old question...Beam weapons + fighter = ?
Mount a beam weapon on a fighter...that should give you a working beam cannon, for primaries at least.

For secondaries you can create a missile with a really long trail lifetime.
-C

 

Offline Kosh

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The good old question...Beam weapons + fighter = ?
There is support in SCP for beam weapons on fighters, in case that is what you were wondering about.
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Offline TopAce

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The good old question...Beam weapons + fighter = ?
So, can I mount BEAM weapons as my primaries? Until now, as far as I knew, only turrets(on bombers) could be mounted with beams. It's a good addition as long as it does not cause CTDs.

I am lookng forward to seeing three Seraphims, all armed with SReds against a Hecate. :)

[EDIT]At first, I had written BFRed, but I realized it wouldn't be fun.
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I already announced my retirement twice, yet here I am. If I bring up that topic again, don't believe a word.

 

Offline Col. Fishguts

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The good old question...Beam weapons + fighter = ?
Yes you can, search the wiki.
"I don't think that people accept the fact that life doesn't make sense. I think it makes people terribly uncomfortable. It seems like religion and myth were invented against that, trying to make sense out of it." - D. Lynch

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The good old question...Beam weapons + fighter = ?
@TopAce: If you rewrite the entries in the root.vp for weapons you shouldn't habe any CTDs ;)
Author of Revenge Final Conflict

 

Offline BlackDove

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The good old question...Beam weapons + fighter = ?
That reminds me.

Has anyone been able to put a BFRed on a Herc2?

 
The good old question...Beam weapons + fighter = ?
I've just written a new weapon into the weapons table, based on the SGreen and mounted it into a herc 2, it works great!

THX a lot and a big medal for the SCP Team ;)
Author of Revenge Final Conflict

 

Offline Trivial Psychic

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The good old question...Beam weapons + fighter = ?
I only wish that the a special beam duration figure included so that a fighter-mounted beam weapon would continue to fire until either a) the player releases the fire-button, or b) the weapon energy is depleted.  Right now, if you give the beam duration a figure of 3 seconds, and you release your finger from the trigger after holding it down for .6 seconds, it'll continue to fire for the full 3 seconds.  AFAIK, no figure exists for a variable beam duration.

Later!
The Trivial Psychic Strikes Again!

 

Offline Night Hammer

  • I Can't FRED
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The good old question...Beam weapons + fighter = ?
Ok if the fighter has a beam(say BFRed) as a primary would it still have the power up time? or just shoot like a prometheus would?
Stop... Hammertime :hammer:

 

Offline TopAce

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The good old question...Beam weapons + fighter = ?
The fire rate is valid for fighter-mounted beams, too, logically.
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I already announced my retirement twice, yet here I am. If I bring up that topic again, don't believe a word.

 
The good old question...Beam weapons + fighter = ?
In fact, I also recognized the strange behavior of those fire durations. I tried pulling down the firing-time to 0.2 seconds, but without result. But so what, I accept it.

But I deleted the Warmup und Warmdown times for the prototype. Whether I'll rewrite the table for warmup- and down times later, I actually don't know, but IMO a direct beam weapon without charging might be better for a fighter. But this is a decision, every modder has to make for himself...

Greetz,

Dark
Author of Revenge Final Conflict

 

Offline TopAce

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The good old question...Beam weapons + fighter = ?
Quote
But I deleted the Warmup und Warmdown times for the prototype.


:)
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The good old question...Beam weapons + fighter = ?
Aaaaargh......that was my typical German soul infiltrating me while I was writing so fast.... :D
Author of Revenge Final Conflict

 

Offline KARMA

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The good old question...Beam weapons + fighter = ?
IIRC it's the first modification to fs2 ever made, done by bobboau some years ago, am I right?

 

Offline Bobboau

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The good old question...Beam weapons + fighter = ?
yeah, it was the first thing I did, it was, like the first thing _anyone_ did like three nyears ago, and with any current builds all you have to do to test it is use the cheat comand or make a beam and put it on a fighter
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Offline Black Wolf

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The good old question...Beam weapons + fighter = ?
Way OT but:

Beam Weapons + Fighter = Small Pieces of fighter.
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Offline TopAce

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The good old question...Beam weapons + fighter = ?
Quote
Originally posted by Black Wolf
..
Beam Weapons + Fighter = Small Pieces of fighter.


Quote of the day. :lol:
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I already announced my retirement twice, yet here I am. If I bring up that topic again, don't believe a word.

 
This is kinda OT, but has anyone ever put a BFRed on every turret of a Fenris?

Awe-inspiring. Makes for good screenies (try it, very funny) :lol:

 

Offline TopAce

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The good old question...Beam weapons + fighter = ?
I remember someone made a super-Aten that faced a Sathanas. After posting a screenie about it, someone said: 'Let it DIE' and the author posted a screenshot where the Aten exploded.
That was a LONG time ago.
My community contributions - Get my campaigns from here.

I already announced my retirement twice, yet here I am. If I bring up that topic again, don't believe a word.