Author Topic: GTB Athena  (Read 17303 times)

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Offline TrashMan

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Strange thigs are afot..

I re-installed FS2 and put in the media Vp's textures, new weapon effects and I'm using the 3.6 build of SCP..

Everything works fine...

So I went to add 2-3 shipšs to the ships tbl and edit the weaponry a bit. Everything works fine, only the Medusa bomber has dissapeared from the FRED list and in all missions it's replaced by te Ulysies???
I check the TBl entry but couldn't find anything wrong wiht it..


PROBLEM 2:
First I tried editing the campaig file - no effect.
Then I went and edited loadouts in missions - works only in simulator
Now I added Events that give ships and weapons, but only in certain missions...(still haven't got to these missions)

Weapon loadout on starting ship changes I make (I even switched some ships) work fine..

I'm a bit stumped - do I need to start a new campaign?
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Offline karajorma

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Quote
Originally posted by TrashMan
PROBLEM 2:
First I tried editing the campaig file - no effect.


It will only have an effect if you restart the campaign IIRC. AFAIK the starting loadout is only checked at the start of the campaign.


Quote
Originally posted by TrashMan
Then I went and edited loadouts in missions - works only in simulator


Yeah. That's cause missions in the simulator don't have a campaign loadout to refer to. As such they can use any ship that the mission's team loadout allows.

Quote
Originally posted by TrashMan
Now I added Events that give ships and weapons, but only in certain missions...(still haven't got to these missions)

Weapon loadout on starting ship changes I make (I even switched some ships) work fine..

I'm a bit stumped - do I need to start a new campaign?


Pretty much yes. The allow-ship SEXP's only take effect from the mission you used them in so using them will work on a campaign in progress if you still have to fly the mission. The game won't retroactively check if you used the SEXP in missions you've already passed though. Restarting the campaign will avoid these issues.
« Last Edit: September 24, 2004, 04:47:31 pm by 340 »
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Offline aldo_14

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Quote
Originally posted by TopAce
I have no problem with that reskin.


It's poorly detailed, low res, scrappy, washed out and looks like a basic hue-fill + jpg lossy compression job to me - that's why I don't like it.

To be clear.

 

Offline TrashMan

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Thanx karajorma...Now all I need to do is figure out this disspaering Medusa thing....


the texturing job isn't uber-superb, but if you have another texture, I would be glad to see it..
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Offline magatsu1

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Quote
Originally posted by aldo_14


It's poorly detailed, low res, scrappy, washed out and looks like a basic hue-fill + jpg lossy compression job to me - that's why I don't like it.

To be clear.


I don't know jack about the technicalities of fighter mapping but Athena DH is certantly a cool idea.

Anyone fancy a proper High Poly redo ? (FS Upgrade Project maybe ?)


they're still going right ? :nervous:
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Offline TopAce

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Quote
Originally posted by aldo_14

It's poorly detailed, low res, scrappy, washed out and looks like a basic hue-fill + jpg lossy compression job to me - that's why I don't like it.

To be clear.


You know that it is impossible to convince me. ;)
At least I know why YOU don't like it.
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Offline TrashMan

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It just struck me and I'm doing a more Advanced Athena version as I type this..

Anyone willing to texture it once I'm done?

B.t.w. - still haven't been able to bring zthe Medusa back. I just don't get it - everything is fine with the TBl - it's the original entry!
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Offline karajorma

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Just re-extract the original entry and past over the top of the one you've got. That will take care of any stupid typos or such that you may have made.

BTW Is the medusa just after the Athena in your new table by any chance?
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Offline TrashMan

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I) just remebered Black Wolf did that re-skin...

Yes, the Medusa is right after the Athena DH in the table..you think I should try changing the location?
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Offline karajorma

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I suspect you've done something wrong with the DH table entry then. Move it below the Medusa and see if the next bomber in line vanishes.
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Offline TopAce

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Can we get the entire table entry? We would be able to point out the problem after a few seconds of examining.
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Offline Mad Bomber

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Quote
Originally posted by ngtm1r
*raises eyebrow* If no one wants to fly them, why do we? Also, we've already demonstrated it is both faster and has better secondary weapon space then a Herc II.


Actually the Herc II has better weapon compatibility and missile banks (80/100 vs. 80/80 for the Athena).

The Athena, though, is faster and has much better afterburners. It's useful in tactical roles.

Quote
no one wants to produce nor fly obsolete ships. It doesn't matter if they'd do ok with current technology; they're crap compared to the best available


Bear in mind that there are still a number of the old ones still already made, and readily available. They're also bound to be a good deal cheaper than any of the new, flashy stuff.

Economics is a major concern for the military, whether they like it or not. Especially after the general destruction and loss of materiel that occurred at Capella.
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Offline TopAce

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The Capellan incident has nothing to do with the retirement of the Athena. Weapon compatibility might have been the problem. It cannot carry the Prometheus and any bombs.
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Offline Zarax

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Weapon refit costs are usually much less than building new stuff...
That's why there are still B52s and F4s flying around today...
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Offline TopAce

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Real-life examples are quite convincing.
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Offline aldo_14

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FS1 ships were almost completely outclassed by the Shivans.  Hence they had to be replaced to anticipate a future threat.

With the Athena, et al, obsolete, they were probably all scrapped for spare parts/material, or sold off modified to civvies.  i.e. like the Ulysses (a far newer ship and one with a more symbolic value) was setup to only act as weapons test platform.

 

Offline Zarax

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We can safely say that Herc2 and Ares replaced the old roles covered by the Athena...
How effectively i cannot say though...
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Offline TopAce

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The Ares is an overkill with 6 primary banks and an unrealistically high payload.
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Offline Zarax

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Offline Black Wolf

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Didn;t you read the tech description? It handles like a potato. More than balances the weapons loadout out.
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