So, FS is great, I pulled down the SCP a few days ago and wasn't impressed; reinstalled FS1 and scared myself how crap it looked. I'm impressed now
I'm just curious about the whole Herc/Fenris high poly models. Who did them? Why did they stop? The Fenris model (while its responsible for killing load times) makes every single other model in the game and all its mods look like a pile of ****. Particularly the larger ships; I mean flying close to a GTCv is enough to make me want to cry.
I guess I could kind of understand people not wanting to remodel old ships, but the reality is that these are the ships that 90% of people will spend 90% of their time looking at. The Fenris is even a bizarre choice, since its barely in FS2 at all. So... I did a search, no big 'gah n00bs stop asking about high-poly models' threads, but I guess it might have something to do with a new model format that I've heard discussed? Anyway, this whole question was prompted by seeing a PVD bridge tower up close ... truly awful stuff. So whats the status on high-poly models? IMO fighters aren't as important, but you can spend
of time near caps admiring those three vertices and that one texture tiled as far as the eye can see...