Originally posted by MicroPsycho
Legs, if properly armoured would be stronger than tank treads would they not? A mech would be a lot taller than a tank and have a better view of the battlefield and it would be easier to mount different assortments of weapons, just swap and arm for example. They could be used for heavy infantry support or protect the flanks of an army. They would have an assortment of weaponry at one time, from missiles to any rang of ballistic weapons.
I think a Mad Cat or Daishi would be a possible design, or perhaps a Loki or Thor...
The problem with Battletech, especially clanner desings is the overuse of neurohelmets - ergo the battlemechs are thought driven.
We have very little understanding of the actual workings of the mind, and beside some rudementary experiments little was achieved in the field of neural control.
Why I mentioned clanner mechs as even more problematic is their distinct non-humanoid build.
Right now the only failsafe concept for a mech is to be as similar to the human anthropology as possible, since motion captured (on the fly capture of the pilot) control would be more likely to work.
The other two concepts I've seen so far beside direct control is a completly artifial control system similar to the fly-by-wire systems employed by the aerodynamically unstable (ego also more manueverable) aircrafts recently developed, and the built-in nervous system depicted in Gasaraki.
As I already wrote I have my bets on a system that uses the latest concept - direct neural link up isn't feasable so far, and animals seem to need such a system in order to properly walk.
The reason why I strongly differ that approach and the centralized computer method is 'cause its quite like the difference between the vegatative and sympahtic nervesystem of a living being.
The sympathic is your brain and it is counscios, the vegetative your spinal cord and all the nerves planted into your limbs. You have little conscious control over your vegetative system, but it also frees you from a wide range of stuff - ergo it isn't a mindjob to get up and shovel crap.
IMO a pure mimic system won't be able to handle a mech of sufficient size - the proportions are simply way too off, though some people may be able to hanlde something like that.
It isn't the best approach, since you want mongoose to mimic the movements of squirel - you can't do it with 100% accuracy or effectiveness. Beside creating an interface you also need a clever interpreter/compiler that makes the squirel stuff into mongoose nerve signals.
So the true system that could brake through would either use a mimicing system, that takes actual signals from your body - even through electrodes - or has a CPU (take it literally this time, Central Processing Unit) that takes oreders from the pilot.
In both cases the signals should be transmitted through a nerve system similar to the vegetative nerve system of an animal. I haven't read of anything like that anywhere that's why I view current attempts with some scepticism.
A pure CPU driven mech, won't be able to properly adapt to its environment, or will be a monstrous oddity that does an extreme ammount of calculations - it would be a lot easier to break that up into stuff that's always applicable to the anatomy, hence why I support the vegetative built in system.
A pure mimicing system won't be able to take different proportions than a human, though IMHO it is possible to make a poweramor on this principle.