but that looks cool! its a part of what makes this ship so l337.
EDIT: ONE MORE THING about the advantage of releasing two versions of this ship:
The first version (the giga high polygon one with no attention paid to framerate) would be suitable for use as a BENCHMARK between people's different systems. FreeSpace 2 OSP is so sensitive to video card and CPU arrangements that the presence of a high poly ship can determine whose rig is better.
Plus, as video cards and CPU's get better, we won't have to redo this ship to improve it, we'll have a high polygon one waiting for us to "grow into" with our gaming technologies. It's only going to get faster, so we might as well plan ahead, eh?
As for the second version I propose, yes, that one would be designed for use on general FreeSpace 2 campaigns and the like and as such would be dumbed down in detail to be fast.