Author Topic: It would fall faster!  (Read 2909 times)

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Offline an0n

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**** it.

I'm too tired to do algebra. I'll argue my belief tomorrow.
"I.....don't.....CARE!!!!!" ---- an0n
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Offline Bobboau

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Offline Liberator

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Wait, Kazan's playing Evercrack and he tells me I don't have a firm grip on reality?  Does anyone else grasp the irony of this? :rolleyes::D :rolleyes: :rolleyes: :rolleyes:
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Many names, but always me.

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Offline an0n

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No. STFU.
"I.....don't.....CARE!!!!!" ---- an0n
"an0n's right. He's crazy, an asshole, not to be trusted, rarely to be taken seriously, and never to be allowed near your mother. But, he's got a knack for being right. In the worst possible way he can find." ---- Yuppygoat
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Offline Rictor

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I don't have a problem, you have a problem! Don't tell me I'm playing too much, if anything I'm not playing enough! Only level 65 man, sixty freaking five! Now get out of my way, I neeedssss my Everquest.

:wtf: ;)

Though EQ2 is out at this point, which means another 4-5 years down the drain for tens of thousands of people. I've never understood the fascination, MMORPGs just can't hold my attention.

 

Offline Kazan

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i've only been playing it for two weeks :rolleyes:
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Offline Liberator

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Then you're playing EQ2 then?

Rictor, I completely understand.  MMORPGs have basically become cut and paste.  After one party finishes a titanic battle with a dragon, gets their 1000000 XP, and leaves.  The dragon regenerates for the next group.  RPGs in and of themselves are cool, they tell some of the most epic storylines in gaming thanks to their length.  But no matter what anybody says, ALL online games degenerate into mindless hack 'n slash because no matter what complex economic system the designers cooked up to allow you to make a living as a artisan or a herdsman or whatever, the easiest way to make cash for the goodies is to grab a weapon and kill some unsuspecting beasties ad-infinititem.  Sure I know the devs release new story events into the world at random intervals.  But they still suffer from the Alpha 1 syndrome.  Everybody wants to be the hero and a world populated only with heroes is boring to me.
So as through a glass, and darkly
The age long strife I see
Where I fought in many guises,
Many names, but always me.

There are only 10 types of people in the world , those that understand binary and those that don't.

 

Offline Kazan

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no, im playing EQ1 - everyone says EQ2 SUCKS

i picked up EQ1 platinum for $30
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Offline an0n

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Ah, I get it now. You can change one object and still get the same accelerative force, but change the two and....

Right, I understand now. It's a 'between' force, not a 'from' force.

So with the small block the gravitational attraction between them is less, but the amount needed to move the smaller block is less.

That seems a pretty ****ing stupid way to run a universe.


But I thought the gravity curve was exponential, so the big block would move faster, even if you couldn't measure it.
"I.....don't.....CARE!!!!!" ---- an0n
"an0n's right. He's crazy, an asshole, not to be trusted, rarely to be taken seriously, and never to be allowed near your mother. But, he's got a knack for being right. In the worst possible way he can find." ---- Yuppygoat
~-=~!@!~=-~ : Nodewar.com

 

Offline Kazan

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yes it is - but based upon distance, and inside and atmosphere like earths the net change in gravity between 0m and 10km is pretty neglible
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Offline Kazan

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F=G * ([M1]*[M2]/d^2)
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Offline Goober5000

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Quote
Originally posted by an0n
Ah, I get it now. You can change one object and still get the same accelerative force, but change the two and....

Right, I understand now. It's a 'between' force, not a 'from' force.
Er - sort of.  There's a whole bunch of "almost correct" answers in this thread; I'm going to try to straighten it out.  Bobboau was correct, but didn't tell the whole story.

Force due to gravity = G * ([M1] * [M2] / r^2), as Bobboau (and Kazan) said.  R is the radius between the two masses, measured from their centers.  You can do this because gravity acts on all masses as though they were point masses - a single point in space at which all the mass is concentrated.

Now let's say that [M1] is the Earth and [M2] is the Moon.  You want to measure the acceleration of the moon due to Earth's gravity, so using F = ma, F = [M2] * a becomes a = F / [M2].

If you write it out on paper, the [M2]s cancel each other out.  So you're left with a = G * ([M1] / r^2).  The Moon's mass has no effect.  So if you took a baseball and the Moon and dropped them toward the Earth from exactly the same point in space, they would fall with exactly the same acceleration.

The only way you change the acceleration is by changing [M1] or r.  So gravity changes over distance, as Kazan said.  But this isn't really noticeable except with very large masses, such as black holes.  Here, gravity changes so quickly that if you were falling feet-first toward the black hole, your feet would be accelerating several orders of magnitude faster than your head.  Your body would disintegrate. :shaking:
« Last Edit: December 04, 2004, 02:52:55 am by 561 »

 

Offline FireCrack

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[size=1000]F=ma[/size]
actualy, mabye not.
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Offline Ghostavo

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I prefer the...
mg = ma
g = a
method... :nervous:
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I've got a test on this next week, so this is indeed a usefull thread.

I don't entirely get Goob's "cancel eachother out" thingy, but AFAIK, the M1:M2 ratio doesn't change enough when earth is M1 and you're talking kilograms. 9.81m/s^2 is a rather rounded off number, btw. It changes a lot around the globe.
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Offline Unknown Target

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Two objects will fall at the same speed, regardless of their mass/density/dimensions.

Why do they fall differently on Earth? Because air resistance slows one down, and not the other. They even tested this when Apollo went to the moon (I saw the video): They dropped a hammer and a feather, and both hit at the same time :)

 

Offline Kazan

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I prefer W=mad
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Offline Col. Fishguts

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Quote
Originally posted by an0n
With all things being relative....


Uhm....no. That's the frelling point of Einstein, c (speed of light in vacuum) is constant, while everthing else is relative to it's respective inertial system.

So ....no cookie for you.
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Offline Bobboau

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Quote
Originally posted by Unknown Target
Two objects will fall at the same speed, regardless of their mass/density/dimensions.


an0n is talking about rediculusly small diferences, it's more of a retorical point than anything practical, infact the diferences in question are imposable to measure currently. if you have two objects of identical mass distribution the effects on all the particles will average out to them acting only on the center of mass, generaly speaking this is an incredably good aproximation for all objects. however the parts of you closer to the other mass will have an infintesemaly small diference in the force of gravity, an0n it nitpicking over technicalities here so we can't say it's exact, but it is infinitely close to exact as to be useable as if it were exact in practice (exept when we are dealing with black holes).
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Offline Sandwich

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