Originally posted by Lynx
Should be all be doable by simple sexp's as far as I know.
Yep, but what I figured was that the code implementation would (should) be simple enough to do. (going on a rule that sexp alternatives should be used where it's easier to SEXP it in)
I wouldn't mind giving it a shot myself (been meaning to learn C++ for a while now, twould be a nice task to begin learning with), it's just difficult to find the time and tools for it ATM.
Originally posted by Lynx
The effort is negligible, unless you have hundreds of lines for the computer to say.
Well, not really IMO. The idead being to emphasise the parts of the interface you may miss if you are focused on surviving... like your rear shields going down, or when there are missiles closing in, etc.
Besides whichI think it'd be cool; add more immersion / sense of being in a cockpit
Originally posted by Goober5000
It shouldn't be hard to add... the problem is getting someone to record the voice or audio cues.
I think I know a few people who can. Or using the voice synthesis support that I think RandomTiger added (apologies if it was someone else).