Author Topic: Look what is very easy to do now  (Read 6384 times)

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Offline Kazan

  • PCS2 Wizard
  • 212
  • Soul lives in the Mountains
    • http://alliance.sourceforge.net
Look what is very easy to do now
5 minutes extracting running my fix of pof2cob then resizing and setting up a red inifinite light..

     


[edit]
here is another one
   

the light used for the starburst washed the textures a bit
------------------
FreeSpace 2: The Babylon Project Effects Nerd and Programmer.
http://freespace.volitionwatch.com/babylon

Did you say you wanted your head used as a soccer ball?

[This message has been edited by Kazan (edited 04-07-2001).]

[This message has been edited by Kazan (edited 04-08-2001).]
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Offline Shrike

  • Postadmin
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    • http://www.3dap.com/hlp
Look what is very easy to do now
If so, that's much easier than it was before.  Blasted pof->cob->3DS conversion screws up textures like a son of a *****.
WE ARE HARD LIGHT PRODUCTIONS. YOU WILL LOWER YOUR FIREWALLS AND SURRENDER YOUR KEYBOARDS. WE WILL ADD YOUR INTELLECTUAL AND VERNACULAR DISTINCTIVENESS TO OUR OWN. YOUR FORUMS WILL ADAPT TO SERVICE US. RESISTANCE IS FUTILE.

 

Offline Kazan

  • PCS2 Wizard
  • 212
  • Soul lives in the Mountains
    • http://alliance.sourceforge.net
Look what is very easy to do now
it's not my code   mwahaha i only fixed some minor logic glitches

------------------
FreeSpace 2: The Babylon Project Effects Nerd and Programmer.
http://freespace.volitionwatch.com/babylon

Did you say you wanted your head used as a soccer ball?
PCS2 2.0.3 | POF CS2 wiki page | Important PCS2 Threads | PCS2 Mantis

"The Mountains are calling, and I must go" - John Muir

 

Offline Setekh

  • Jar of Clay
  • 215
    • Hard Light Productions
Look what is very easy to do now
I've only been playing around with it a few minutes, and it's a godsend. Excellent job.
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.

 

Offline Nico

  • Venom
    Parlez-vous Model Magician?
  • 212
Look what is very easy to do now
and how can I do that too? What must I get?

------------------
venom2506
Member of the Robotech mod for FS2

and of Hidden Terror, the Shivan campaign

and My own page
SCREW CANON!

 

Offline Kazan

  • PCS2 Wizard
  • 212
  • Soul lives in the Mountains
    • http://alliance.sourceforge.net
Look what is very easy to do now
thanks.. i just fixed Krueger's code [and spent an hour uncoupling it from his GUI]


ven look at the news about POF2COB at HLP main

------------------
FreeSpace 2: The Babylon Project Effects Nerd and Programmer.
http://freespace.volitionwatch.com/babylon

Did you say you wanted your head used as a soccer ball?

[This message has been edited by Kazan (edited 04-07-2001).]
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"The Mountains are calling, and I must go" - John Muir

 

Offline Nico

  • Venom
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Look what is very easy to do now
? my ravana is all blue  

------------------
venom2506
Member of the Robotech mod for FS2

and of Hidden Terror, the Shivan campaign

and My own page
SCREW CANON!

 

Offline Shrike

  • Postadmin
  • 211
    • http://www.3dap.com/hlp
Look what is very easy to do now
did you extract the textures?
WE ARE HARD LIGHT PRODUCTIONS. YOU WILL LOWER YOUR FIREWALLS AND SURRENDER YOUR KEYBOARDS. WE WILL ADD YOUR INTELLECTUAL AND VERNACULAR DISTINCTIVENESS TO OUR OWN. YOUR FORUMS WILL ADAPT TO SERVICE US. RESISTANCE IS FUTILE.

 

Offline Nico

  • Venom
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  • 212
Look what is very easy to do now
yes, and I even converted them to bmp, but there is only one that shows...
SCREW CANON!

 

Offline Kazan

  • PCS2 Wizard
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Look what is very easy to do now
what version of TS?

------------------
FreeSpace 2: The Babylon Project Effects Nerd and Programmer.
http://freespace.volitionwatch.com/babylon

Did you say you wanted your head used as a soccer ball?
PCS2 2.0.3 | POF CS2 wiki page | Important PCS2 Threads | PCS2 Mantis

"The Mountains are calling, and I must go" - John Muir

 

Offline Itsara

  • 26
Look what is very easy to do now
So what programs did you use ( or rather what programs do you need to do that)?

 

Offline Kazan

  • PCS2 Wizard
  • 212
  • Soul lives in the Mountains
    • http://alliance.sourceforge.net
Look what is very easy to do now
my version of pof2cob
PaintShop Pro [to convert the textures]
TrueSpace [preferably 4.X]

------------------
FreeSpace 2: The Babylon Project Effects Nerd and Programmer.
http://freespace.volitionwatch.com/babylon

Did you say you wanted your head used as a soccer ball?
PCS2 2.0.3 | POF CS2 wiki page | Important PCS2 Threads | PCS2 Mantis

"The Mountains are calling, and I must go" - John Muir

 

Offline NeoHunter

  • Primo Novus Venator
  • 28
Look what is very easy to do now
Nice!  

I think I need a tutorial on how to apply skins on a model in 3D Studio Max if the skins are on one siingle bitmap

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Offline Setekh

  • Jar of Clay
  • 215
    • Hard Light Productions
Look what is very easy to do now
For FS2 capships, they would never be on one bmp. Having only one bmp stops it from having good tiling, making the entire texture - much, much too large.
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.

 

Offline Nico

  • Venom
    Parlez-vous Model Magician?
  • 212
Look what is very easy to do now
I got truespace 1      
PLease!!!!! make a pof23ds, or make this 3DS library!!!! pleaaaaaaase!! PLLL...mmh? Ok, no more Bosh beer today...

------------------
venom2506
Member of the Robotech mod for FS2

and of Hidden Terror, the Shivan campaign

and My own page
SCREW CANON!

 

Offline Admiral LSD

  • 27
  • Shorter of breath and one day closer to death
    • http://adphq.dyndns.org
Look what is very easy to do now
 
Quote
Originally posted by Kazan:
thanks.. i just fixed Krueger's code [and spent an hour uncoupling it from his GUI]

To what effect? (no flamage please)

 
Quote
? my ravana is all blue  

I had this problem too and I use TS1 as well could you at least try to fix this? Your version didn't even make an attempt to convert the textures unlike its GUI counterpart.

------------------
"32 years have passed since the Great War, the Shivans vanished half a lifetime ago and now we live in the mausoleum of history, we inherit the legacy of ghosts who haunt these ruins, the elders call us the Lost Generation."

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[This message has been edited by Admiral LSD (edited 04-08-2001).]
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Starwing

  • Guest
Look what is very easy to do now
I think this all blue thing is because of the way TS1 handles textures. It doesn't know UV per face, so it is not able to load the textures correctly. If the problem appears with TS4 you could try to load the model into 3D Exploration and resave it under a different name.

 

Offline Kazan

  • PCS2 Wizard
  • 212
  • Soul lives in the Mountains
    • http://alliance.sourceforge.net
Look what is very easy to do now
 
Quote
Originally posted by Admiral LSD:
To what effect? (no flamage please)

***   Axis correctly translated
(truespace->FS2)
(x -> z)
(y -> -x)
(z -> y)

  This also fixed the mirrored ships problem

*** Textures work now, he had them in overlay mode which is why they would disapear in a rneder

*** Had to uncouple the GUI from his conversion, a bit of a pain

 
Quote
Originally posted by Admiral LSD:
Your version didn't even make an attempt to convert the textures unlike its GUI counterpart.

2 reasons:
1)any good paint program can do the conversion
2) I don't have the include libs that Krueger was using for the gfx

------------------
FreeSpace 2: The Babylon Project Effects Nerd and Programmer.
http://freespace.volitionwatch.com/babylon

Did you say you wanted your head used as a soccer ball?

[This message has been edited by Kazan (edited 04-08-2001).]

[This message has been edited by Kazan (edited 04-08-2001).]
PCS2 2.0.3 | POF CS2 wiki page | Important PCS2 Threads | PCS2 Mantis

"The Mountains are calling, and I must go" - John Muir

 

Offline Nico

  • Venom
    Parlez-vous Model Magician?
  • 212
Look what is very easy to do now
Truespace can handle face map, it just can't do it itself (I know, I'm importing 3ds files in TS1, and it works perfectly). And finally, I get my Ravana to have one (!) map to work... Ha never mind, this prog just doesn't like me  . If someone could send me a 3ds version of the demon, of the dragon, the manticore and the scorpion , that should be nice   . You wouldn't need to put the maps in the zip file, just the converted model with the map coordinates  and id's applied.
My e-mail is [email protected]

------------------
venom2506
Member of the Robotech mod for FS2

and of Hidden Terror, the Shivan campaign

and My own page
SCREW CANON!

 

Offline Admiral LSD

  • 27
  • Shorter of breath and one day closer to death
    • http://adphq.dyndns.org
Look what is very easy to do now
 
Quote
Originally posted by Kazan:
 2 reasons:
1)any good paint program can do the conversion
2) I don't have the include libs that Krueger was using for the gfx

True, but it makes it a helluva lot more convenient if the translator did it for you, but if you didn't have the libs thats fair enough.


------------------
"32 years have passed since the Great War, the Shivans vanished half a lifetime ago and now we live in the mausoleum of history, we inherit the legacy of ghosts who haunt these ruins, the elders call us the Lost Generation."

You can contact the Admiral at:
e-mail : [email protected] (primary)
       : [email protected] (secondary)
MSN    : [email protected]
ICQ    : 92574800
Yahoo  : admiral_lsd_ofthe_gtd_ares
00:19  * Snail cockslaps BotenAnna
00:19 -!- Snail was kicked from #hard-light by BotenAnna [Don't touch me there! RAPE!!!]

15:36 <@Stealth_T1g4h> MASSIVE PENIS IN YOUR ASS Linux

I normally enjoy your pornographic website... - Stealth
Get Internet Explorer!