Originally posted by Admiral LSD:
 To what effect? (no flamage please) 
***   Axis correctly translated
(truespace->FS2)
(x -> z)
(y -> -x)
(z -> y)
  This also fixed the mirrored ships problem
*** Textures work now, he had them in overlay mode which is why they would disapear in a rneder
*** Had to uncouple the GUI from his conversion, a bit of a pain  
Originally posted by Admiral LSD:
 Your version didn't even make an attempt to convert the textures unlike its GUI counterpart.
2 reasons: 
1)any good paint program can do the conversion
2) I don't have the include libs that Krueger was using for the gfx
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FreeSpace 2: The Babylon Project Effects Nerd and Programmer.
http://freespace.volitionwatch.com/babylonDid you say you wanted your head used as a soccer ball?
[This message has been edited by Kazan (edited 04-08-2001).]
[This message has been edited by Kazan (edited 04-08-2001).]