Author Topic: Rockeyes.......  (Read 5613 times)

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Offline Kosh

  • A year behind what's funny
  • 210
Do people here REALLY use those things unless they have to? I personally think they are stupid. They do very little shield damage, and they take up a lot of space. I prefer Tempests to the anyday.


So what about everybody else?


EDIT: I intended this for just single player, not multiplayer. I just realised I forgot to mention that.
« Last Edit: January 07, 2005, 01:36:41 am by 1313 »
"The reason for this is that the original Fortran got so convoluted and extensive (10's of millions of lines of code) that no-one can actually figure out how it works, there's a massive project going on to decode the original Fortran and write a more modern system, but until then, the UK communication network is actually relying heavily on 35 year old Fortran that nobody understands." - Flipside

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Offline Cabbie

  • 27
I agree, they're pretty weak and you can only carry so little (unlike in the demo where they're much better). Rockeyes are really effective in multiplayer though. :)

 

Offline Carl

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i like them because you don't need to lock up. it's like an aspect seeker with 0 lock on time. who would want that?
"Gunnery control, fry that ****er!" - nuclear1

 

Offline oohal

  • 24
i don't like them because you can't carry many and they really should do a bit more damage
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The problem with Freespace is that the Harpoon only takes up 2 cargo space. In Freespace 1, more/less also missiles took up 4 spaces, such as the MX, the Interceptor, Hornet, and so forth. But suddenly the Harpoon is 1/2 the size of the other main anti-fighter missiles, and it's very effective, so basically most peopel will just use Harpoon (along with larger missiles like Tornadoes and Trebs).

    Basically, if the Harpoon were 4 spaces like the Rockeye, more people might use the Rockeye, but as it is I think the missile is largely ineffective and ammunition tends to run dry pretty quickly. It's one, and only advantage (aside from no aspect lock) is its relatively long range at about 1.5 clicks

 

Offline Kosh

  • A year behind what's funny
  • 210
Quote
It's one, and only advantage (aside from no aspect lock) is its relatively long range at about 1.5 clicks



It's long range wont help it since you have to use your primaries (at the beginning of most campaigns anyway) to take down the enemies' shields.
"The reason for this is that the original Fortran got so convoluted and extensive (10's of millions of lines of code) that no-one can actually figure out how it works, there's a massive project going on to decode the original Fortran and write a more modern system, but until then, the UK communication network is actually relying heavily on 35 year old Fortran that nobody understands." - Flipside

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Extremely useful in multiplayer.  Useless in Single.

 

Offline Lightspeed

  • Light Years Ahead
  • 212
Rockeyes are probably the second-most useful missile in the entire game.

It's really, really noticeable where the HLP community comes from. The sheer existance of this thread shows you haven't played FS2 multi, or at least played it to an extent beyond newbie-ness, or else a topic like this would have never appeared. :)

It shows, how different the two Freespace communities were, and probably still are, and why they never got along (i.e. stayed almost totally seperated) in the first place.

**Disclaimer: This post is not intended to offend anyone. I merely thought it interesting.
Modern man is the missing link between ape and human being.

 

Offline Kosh

  • A year behind what's funny
  • 210
Quote
The sheer existance of this thread shows you haven't played FS2 multi,


Absolutly correct. :) I never play the multi-player parts of games, just the singleplayer. I meant evaluating their usefulness in single player.
"The reason for this is that the original Fortran got so convoluted and extensive (10's of millions of lines of code) that no-one can actually figure out how it works, there's a massive project going on to decode the original Fortran and write a more modern system, but until then, the UK communication network is actually relying heavily on 35 year old Fortran that nobody understands." - Flipside

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Offline aldo_14

  • Gunnery Control
  • 213
Rockeyes are incredibly useful against the...er...****, I can't say what justnow.  They're useful against something, shall we say.

:D

 

Offline Col. Fishguts

  • voodoo doll
  • 211
Quote
Originally posted by aldo_14
Rockeyes are incredibly useful against the...er...****, I can't say what justnow.  They're useful against something, shall we say.

:D


You do a lot of pimping lately....subversive pimping ...but still :D
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Offline Singh

  • Hasn't Accomplished Anything Special Or Notable
  • 211
  • Degrees of guilt.
Quote
Originally posted by Lightspeed
Rockeyes are probably the second-most useful missile in the entire game.

It's really, really noticeable where the HLP community comes from. The sheer existance of this thread shows you haven't played FS2 multi, or at least played it to an extent beyond newbie-ness, or else a topic like this would have never appeared. :)

It shows, how different the two Freespace communities were, and probably still are, and why they never got along (i.e. stayed almost totally seperated) in the first place.

**Disclaimer: This post is not intended to offend anyone. I merely thought it interesting.


I'd get back to playing multi if i could just find some damn validated tables....the ones I keep using seem to screw things up! Whenever I switch back the old ones too, its still invalid :doubt:
"Blessed be the FREDder that knows his sexps."
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Offline aldo_14

  • Gunnery Control
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Quote
Originally posted by Col. Fishguts


You do a lot of pimping lately....subversive pimping ...but still :D


hehe.......I'm hiding in plain sight, shall we say.

It makes a really neat tactical dynamic, though..... you use harpoons, trebuchets for one, um, "kind" of enemy, and the likes of Rockeyes and tornados for another.  The difference is distinctly marked compared to FS1/2 IMO.
« Last Edit: January 07, 2005, 06:31:58 am by 181 »

 

Offline Aspa

  • 25
I tend to fire off a bunch of rockeyes when my target is 1.5 klicks out, then hit the afterburners to close the distance and strip off the shield with my primaries, timing it so the rockeyes hit just as the shield drops. Might not be the most effective way to dogfight, but it looks cool.

 

Offline phreak

  • Gun Phreak
  • 211
  • -1
they're good against sentry guns.
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Offline aldo_14

  • Gunnery Control
  • 213
Chewing gum on a string is useful against SGs, though, so that's not saying much.

 

Offline Lightspeed

  • Light Years Ahead
  • 212
Quote
Originally posted by Singh


I'd get back to playing multi if i could just find some damn validated tables....the ones I keep using seem to screw things up! Whenever I switch back the old ones too, its still invalid :doubt:


English root.vp from the HLP FTP server.
Modern man is the missing link between ape and human being.

 

Offline NGTM-1R

  • I reject your reality and substitute my own
  • 213
  • Syndral Active. 0410.
The Rockeye is actually pretty effective against subsystems, I found that out by accident one day. It outranges most capital weapons, and unlike the Stiletto it doesn't have the bomb flag and so can't be shot down.

The MX-50 was just as bad about the space taken up in FS1. You can fit half again as many Interceptors into as you can MX-50s in a missile bank.
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Offline Singh

  • Hasn't Accomplished Anything Special Or Notable
  • 211
  • Degrees of guilt.
Quote
Originally posted by Lightspeed


English root.vp from the HLP FTP server.


I already have the root.vp (CD install here - albiet, from before I lost the CDs, so no re-install is possible now) and even though extracting the files work, it still gives me hacked tables....at least, it was like that last time.

*goes to try again.

Oh, and rockeyes are pretty good in Multi, but nearly useless in SP except at the beggining. But even then I prefer tempests, truth to be told :P
"Blessed be the FREDder that knows his sexps."
"Cursed be the FREDder that trusts FRED2_Open."
Dreamed of much, accomplished little. :(

 

Offline Mad Bomber

  • Booooom
  • 210
Quote
Originally posted by ngtm1r
The MX-50 was just as bad about the space taken up in FS1. You can fit half again as many Interceptors into as you can MX-50s in a missile bank.


What are you talking about? :wtf: Interceptors are/were the exact same size as MX-50s (and Rockeyes).
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