Author Topic: A cry to the new Battlestar Galactica fans... lets begin the BSG Total Conversion!!!!  (Read 35799 times)

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Offline StratComm

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A cry to the new Battlestar Galactica fans... lets begin the BSG Total Conversion!!!!
Nuke's on the money :nod:

If you use the non-meshsmoothed version for LOD1 and have it kick in at some absurdly close distance (15-25m) and then use a much lower-poly LOD for LOD2 (with a viewing distance of 50+m) then it should be exceptionally rare that you have more than one of these things being rendered at any time.
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Last edited by StratComm on 08-23-2027 at 08:34 PM

 

Offline Nuke

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A cry to the new Battlestar Galactica fans... lets begin the BSG Total Conversion!!!!
my mod never drops below 20 fps, thats on a low end geforce 4 and a sub-semi high perfromance (yet aging) machine. not one 20 ships has so much as a single lod, some geting up to 10000 polies. my exclusive use of compressed textures is probibly keeps the game playable.
« Last Edit: February 04, 2005, 04:18:22 am by 766 »
I can no longer sit back and allow communist infiltration, communist indoctrination, communist subversion, and the international communist conspiracy to sap and impurify all of our precious bodily fluids.

Nuke's Scripting SVN

 

Offline Ace

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A cry to the new Battlestar Galactica fans... lets begin the BSG Total Conversion!!!!
*looks at the latest textured Cylon raider model*

Nice work, even though it does look like a Dralthi with a Centurion's head mounted on it :p (but that's not your fault)
« Last Edit: February 04, 2005, 05:50:30 pm by 72 »
Ace
Self-plagiarism is style.
-Alfred Hitchcock

 
A cry to the new Battlestar Galactica fans... lets begin the BSG Total Conversion!!!!
Quote
Originally posted by StratComm
Nuke's on the money :nod:

If you use the non-meshsmoothed version for LOD1 and have it kick in at some absurdly close distance (15-25m) and then use a much lower-poly LOD for LOD2 (with a viewing distance of 50+m) then it should be exceptionally rare that you have more than one of these things being rendered at any time.


even so if u ever observed a multiplayer dogfight or even the AI fighitng in first player, they tend to buzz around each other within 30 meters of each other. So u might not wana have that MUCH detail on the raider, the hi poly model itself may be too much especially for those systems that cant support that kind of processing power.

 
A cry to the new Battlestar Galactica fans... lets begin the BSG Total Conversion!!!!
You know what, the 1660 version looks PRETTY NICE in game. Check these out.



« Last Edit: February 07, 2005, 06:24:53 am by 1582 »

 
A cry to the new Battlestar Galactica fans... lets begin the BSG Total Conversion!!!!
own3d!

 
A cry to the new Battlestar Galactica fans... lets begin the BSG Total Conversion!!!!
Yes the red eyes are ANIMATED.

WE NEED MORE 3D MODELERS and TEXUTURE ARTISTS!!!!

 

Offline Falcon

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A cry to the new Battlestar Galactica fans... lets begin the BSG Total Conversion!!!!
:yes2: :eek: :yes:

*is speechless*

 

Offline MetalDestroyer

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A cry to the new Battlestar Galactica fans... lets begin the BSG Total Conversion!!!!
It looks REAL !!!

 
A cry to the new Battlestar Galactica fans... lets begin the BSG Total Conversion!!!!
"What IS real? How do you DEFINE real" -Morpheus

I got iimpatient with my progress modelling the Galactica. So, you'll get a kick outa this, I decided to push SCP's polylimits by porting over my source model of my homebrewing Galactica. To my surprise the engine handled 50,000+ polygons with only a 50 percent reduction to FPS!

 60fps seems to be the cap on my computer (how you folks are achieving 120fps is beyond me)

My Computer specs are:
Dual 2.66ghz Xeon cpus
1gb pc2100
Geforce 6600gt 128mb
Audigy 2








I think Scifi Channel's website exagerated a bit when stating Galctica's dimensions. According to their specs, the Galactica is 5 times larger than the one I'm showing. Talk about beefcake battleship.
« Last Edit: February 06, 2005, 10:41:37 pm by 1582 »

 

Offline WMCoolmon

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A cry to the new Battlestar Galactica fans... lets begin the BSG Total Conversion!!!!
Disable v-sync, I'm not sure if that option's still in the Launcher, but that should probably do it.

Does this mean you'll be converting the hi-poly Raider? ;)
-C

 
A cry to the new Battlestar Galactica fans... lets begin the BSG Total Conversion!!!!
HOLY SMOKES I even had antialiasing on a 4x on those screenshots! I disabled v-sync and it revealed much tearing on the model.

 

Offline Col. Fishguts

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A cry to the new Battlestar Galactica fans... lets begin the BSG Total Conversion!!!!
Your max fps depends on the refresh rate you have set in Windows for the specific resolution/color depth you're running FSO.
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Offline MetalDestroyer

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A cry to the new Battlestar Galactica fans... lets begin the BSG Total Conversion!!!!
Quote
Originally posted by Omniscaper
http://www.game-warden.com/bsg/CylGame3.jpg


I'm talking about textures. They looks like more realistic than the same model into 3DS.

 

Offline Raptor

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A cry to the new Battlestar Galactica fans... lets begin the BSG Total Conversion!!!!
Your not the only one who can model vipers, Omni...

Swamp_thing, your going to like this...;)

A vintage 1978 Viper Mark II, with modelled in pilot.


2249 polys, one single UVmap.

Excuse the texturing, I'm terrible at doing those.  This is really just to ensure that the model (and the ship.tbl entry) works:thepimp:

Been thinking about posting this for ages...
...There ought to be something surreal about a Zoid offering romantic advice...and yet there is not. It seems perfectly normal that the Liger is giving Bit advice on relationships, and it shouldn't, but it does. Dangit man, you've confused me again.[/I]
NGTM-R review of one of the chapters in my fanfic story :D Story is here! -> 'Ancient Legacies'

 

Offline Nuke

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A cry to the new Battlestar Galactica fans... lets begin the BSG Total Conversion!!!!
damn that omni must be a cylon, no human can crank out such kickass models this fast
I can no longer sit back and allow communist infiltration, communist indoctrination, communist subversion, and the international communist conspiracy to sap and impurify all of our precious bodily fluids.

Nuke's Scripting SVN

 
A cry to the new Battlestar Galactica fans... lets begin the BSG Total Conversion!!!!
You would be amased what us modellors can do with enough caffeine

 

Offline Ace

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A cry to the new Battlestar Galactica fans... lets begin the BSG Total Conversion!!!!
I would have expected a 50k poly Galactica to have the ribbing modeled. A version with the ribbing a much higher res textures would be nice.
Ace
Self-plagiarism is style.
-Alfred Hitchcock

 

Offline StratComm

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A cry to the new Battlestar Galactica fans... lets begin the BSG Total Conversion!!!!
Yeah that model is... interesting.  The ribbing isn't moddeled, but by the looks of it a lot of texturable detail (provided that you don't actually make her that big) modeled in.  Seems like it should go the other way.
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It's not much of an excuse for a website, but my stuff can be found here

"Holding the last thread on a page comes with an inherent danger, especially when you are edit-happy with your posts.  For you can easily continue editing in points without ever noticing that someone else could have refuted them." ~Me, on my posting behavior

Last edited by StratComm on 08-23-2027 at 08:34 PM

 

Offline Bobboau

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A cry to the new Battlestar Galactica fans... lets begin the BSG Total Conversion!!!!
the cylon ship I don't like ther very tips of the wings, there has to be some way to end them that doesn't just bring 12 polygons to a single point.
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