Current build (disabled specular to make it fair)

Your provided build

Got a boost of 7 fps. Activating Speculars in the current build drops framrate to 42 fps. Its progress nontheless.
BUT LOOK AT IT. Thats a total of 300k polys your looking at! Now I'm realy baffled. The screen with the Vipers have a total of 50k (BSG) + 14k (7x Vipers).
Thats 64k running SLOWER than a a screen with 300k. Perhaps its an AI thing stealing CPU cycles?
Made tweaked spec maps.... purdy 120 fps of Galactica!


NOTE: This will NOT be used in the BSG Project. 50k is a bit too much considering the FPS drop caused by the fighters. But it is the reference model I'm using to build a 15-18k version which will use the SAME texture base (will uberize) which come from the ZOIC's (BSG's chosen animation studio) renders.
This model was made by "MadJohn" for a BSG ship pack for Bridge Commander.
http://bridgecommander.filefront.com/file/Reinvisioned_Galactica_Ship_Pack;36087