OOOOOoo nice, so if someone models empty pylons on the bottom of a fighter's wings we can have the code load racks of missiles????
How about a modeled missile launcher with multiple tubes. By setting the firing point inside the cylender with only the tips peeking out you can see the missile exit the tube it's loaded in... Mind blowing... That's so much cooler than a firing point that is just in front of a texture...
wait, damn Big B, you posted as I was writing this!! So it's your code? or did UT tweak it?
What's the difference in HOW it's being used now???