Author Topic: Pure sugar-coated awesomeness.  (Read 2903 times)

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Offline Unknown Target

  • Get off my lawn!
  • 212
  • Push.Pull?
Pure sugar-coated awesomeness.
Here is a great image of both my new ship and the new weapon code  :) :












 

Offline Fractux

  • 28
Pure sugar-coated awesomeness.
Very cool.

I like it :)

Getting me thinking of some cool ideas for missle turrents and frigates... hehe... damn... if only life had a pause button. I think FS2 is a valid reason? I hope any higher being(s) read this and help me out :D

Cheers!
-What exactly gets separated in "mechanically separated chicken" ?

 

Offline Deepblue

  • Corporate Shill
  • 210
Pure sugar-coated awesomeness.
Nice, but wheres the smoothing? And what happened to the cockpit?

 

Offline Unknown Target

  • Get off my lawn!
  • 212
  • Push.Pull?
Pure sugar-coated awesomeness.
Smoothing is FS's fault, and I haven't gotten the cockpit textured yet, so I left the canopy opaque.

 

Offline Carl

  • Render artist
  • 211
    • http://www.3dap.com/hlp/
Pure sugar-coated awesomeness.
nice, but you might want to work more on the textures.
"Gunnery control, fry that ****er!" - nuclear1

 

Offline Bobboau

  • Just a MODern kinda guy
    Just MODerately cool
    And MODest too
  • 213
Pure sugar-coated awesomeness.
yay! people useing my code!!!
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline Getter Robo G

  • 211
  • Elite Super Robot Pilot
Pure sugar-coated awesomeness.
OOOOOoo nice, so if someone models empty pylons on the bottom of a fighter's wings we can have the code load racks of missiles????

How about a modeled missile launcher with multiple tubes. By setting the firing point inside the cylender with only the tips peeking out you can see the missile exit the tube it's loaded in... Mind blowing... That's so much cooler than a firing point that is just in front of a texture...

wait, damn Big B, you posted as I was writing this!! So it's your code? or did UT tweak it?

What's the difference in HOW it's being used now???
"Don't think of it as being out-numbered, think of it as having a WIDE target selection!"

"I am the one and ONLY Star Dragon..."
Proof for the noobs:  Member Search

[I'm Just an idea guy, NOT: a modeler, texturer, or coder... Word of advice, "Watch out for the ducks!"]

Robotech II - Continuing...
FS2 Trek - Snails move faster than me...
Star Blazers: Journey to Iscandar...
FS GUNDAM - The Myth lives on... :)

 

Offline Hippo

  • Darth water-horse
  • 211
  • Grazing.
    • All Hands to War
Pure sugar-coated awesomeness.
Don't ask me why, but that ship reminds me of a moose... :nervous:


Nive work though
VBB Survivor -- 387 Posts -- July 3 2001 - April 12 2002
VWBB Survivor -- 100 Posts -- July 10 2002 - July 10 2004

AHTW

 

Offline Nuke

  • Ka-Boom!
  • 212
  • Mutants Worship Me
Pure sugar-coated awesomeness.
Quote
Originally posted by Bobboau
yay! people useing my code!!!


ive been trying to, but ive also been trying to implement cools features to, as a result i have 2 versions of nukemod, im waiting for all you coders to start merging features into one build and help releave some of my headaches :D
I can no longer sit back and allow communist infiltration, communist indoctrination, communist subversion, and the international communist conspiracy to sap and impurify all of our precious bodily fluids.

Nuke's Scripting SVN

 

Offline c914

  • 29
    • www.scfi.pl
Pure sugar-coated awesomeness.
can't see any pictures:sigh:

-=EDIT=-

now i see:D  NIce..only textures need more work
« Last Edit: February 27, 2005, 01:55:19 pm by 1424 »

  

Offline Kie99

  • 211
Pure sugar-coated awesomeness.
I see no images.
"You shot me in the bollocks, Tim"
"Like I said, no hard feelings"

 
Pure sugar-coated awesomeness.
Oh... pretty Xs...

 

Offline TrashMan

  • T-tower Avenger. srsly.
  • 213
  • God-Emperor of your kind!
    • FLAMES OF WAR
Pure sugar-coated awesomeness.
Yep... no images...:hopping:
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

 

Offline Unknown Target

  • Get off my lawn!
  • 212
  • Push.Pull?
Pure sugar-coated awesomeness.
They're showing up fine for me....:confused:

Well, if you can't see them, they're in this gallery:

http://photobucket.com/albums/v56/UnknownTarget/


Damn board :hopping:


And how do I do sub-objects/LODs?
Once I do those, I'll fix the conversion probs (COB2FS2 unwelds all the vertices), fix up the tables, and be done with the bastard (if you want to play with it, it'll be released later in a mod).

By the way....what objects should be seperated into sub-objects? Just the canopy and the main fuselage, right?
« Last Edit: February 27, 2005, 04:01:47 pm by 368 »

 

Offline Deepblue

  • Corporate Shill
  • 210
Pure sugar-coated awesomeness.
Quote
Originally posted by Fractux
Very cool.

I like it :)

Getting me thinking of some cool ideas for missle turrents and frigates... hehe... damn... if only life had a pause button. I think FS2 is a valid reason? I hope any higher being(s) read this and help me out :D

Cheers!


Hehe, caught in the act.

 

Offline Bobboau

  • Just a MODern kinda guy
    Just MODerately cool
    And MODest too
  • 213
Pure sugar-coated awesomeness.
Quote
Originally posted by Nuke


ive been trying to, but ive also been trying to implement cools features to, as a result i have 2 versions of nukemod, im waiting for all you coders to start merging features into one build and help releave some of my headaches :D


http://www.hard-light.net/forums/index.php/topic,30930.0.html
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline Kie99

  • 211
Pure sugar-coated awesomeness.
oooh, very nice :nod:
"You shot me in the bollocks, Tim"
"Like I said, no hard feelings"

 

Offline übermetroid

  • Current Father Of Samus
  • 28
  • He who dares wins.
Pure sugar-coated awesomeness.
Do the missles dissappear after they fire?  Or do they just show up again?
"This is your life and it's ending one minute at a time."

 

Offline aldo_14

  • Gunnery Control
  • 213
Pure sugar-coated awesomeness.
I believe there's a reloading animation of some sort, but I'm not sure what it is or how good it would look on pylons.

 

Offline Deepblue

  • Corporate Shill
  • 210
Pure sugar-coated awesomeness.
There needs to be a way of making missile points single use only. AKA number of missile points = number of missiles available to fire (if loaded).