Quote's make it difficult to um.. quote
Not 'alf They would be circling the destroyer, they wouldn't be all bunched up together
So it would take longer to regroup and bring an organized force to the enemy ship; and individual ships or wings are an easier target for defense turrets / escort fighters than a group are (simple numbers)If one ship gets off a couple of Trebs at a turret and then gets destroyed then one more needs to do the same, then the Ravana has only 2 SRed (Cain beams) To shoot with, Trebuchets can't be destroyed by Flak
Sure? They have a bomber+ tag, whatever that meansNot sure what Bomber+ Flag does but you definately can't target Trebuchets, its what makes the first misson of WarZone such a B***H.Patrol around the destroyer. A Trebuchet/Tornado loadout is effective against any threat to a Destroyer below Juggernaut size, in which case the destroyer is F***ed anyway.
what about fighters systematically disarming and disabling the destroyer? Trebuchets aren't particularly effective close in, and the Tornado isn't 100% effective as the bomblets can be divertedI think you may be getting Tornadoes mixed up with Hornets. Tornadoes are excellent at hunting down their targets.Again trebuchet's are unkillable by Flak/AAAf/fighters
Fighters/bombers aren'tHow long will it take a perseus to get a couple of Trebuchet's off?The Ravana can be
very quickly dispatched by a couple of fighters, which can then destroy the bombers, or get destroyed by the escort, but that would happen anyway.
And the bombers can just as quickly cripple the destroyers engines, weapons or fighterbay, for example.2 Perseuses to incapapcitate the Ravana from long range, which will take only a few seconds, and the other 2 to attack the bombers.There is a 6 second fire-wait time for the Trebuchet so 1 Perseus fires 2 Trebs. One beam down, waits at most 6 seconds (because another fighter could shoot down the other turret) and then the Ravana is screwed.
If it hits the turret with both. And that's a big if. And I have a feeling it'd be a 12 second wait on double-fire, but I can't be arsed checkingTrebuchet's are excellent at hitting their targets given a decent angle which circling fighterscould undoubtedly get
Incidentally, the 2 groups of turrets on the Ravana are something like 2km apart (front and back spikes). The positioning of them means that hits really need to occur directly from the front/side to get a proper impact (same as the Sathana; you need to hit a particular part for 100% effectiveness).This means you need to approach from the front, or at an angle to the front. This means flying either straight into the front, or from the side. The side presents something like 4(+) turrets able to fire on the incoming ship, including at least one Flak turret. The front is somewhat easier for turrets 01 & 2 (provided they aren't firing), but the back pair requires flying across the length of the ship, which again is about 4+ turrets.
Which patrolling fighters would have a good chance of getting, and SReds don't really pose much of a threat against Terran destroyersAll of which - plus the likelihood of hostile fighters - makes it somewhat harder to take down those turrets than a simple '6 second job' (which would take longer than 6 seconds anyway as you have to actually fly to the target)
Well the Trebuchet does have a good range (Longer than a destroyer+Over Half the Ravana's range so the Flying to target bit wouldn't take that long; even if the Perseus was at one end of a destroyer and the Ravana was 3000 Metres away from the other end then the Perseus could still get a shot on the Beams.