Author Topic: FreeSpace graphics problems  (Read 2603 times)

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Offline Fineus

  • ...But you *have* heard of me.
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    • Hard Light Productions
FreeSpace graphics problems
I just re-installed Freespace for the first time in ages and have run into a bit of a problem. The detail level of the ships and .ani files (including explosions, warpoouts and so on...) are all terrible. I know the game is older than FS2 but it's never looked this bad before. Heres an example of what I mean. Any ideas on a fix?

 

 

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  - ICQ: 57179504
Co-Creator:  Hard Light Productions
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Offline wEvil

  • The Other Good Renderer
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    • http://www.andymelville.net
FreeSpace graphics problems
i think theres a reg patch on descent-freespace.com



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 http://www.wevil.co.uk  - how NOT to do a website

 

Offline Fineus

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FreeSpace graphics problems
Checking now...

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  - ICQ: 57179504
Co-Creator:  Hard Light Productions
Webmaster: Sounds of Thunder

 

Offline Fineus

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FreeSpace graphics problems
Hmm, I was talking to Setekh about this earlier... there this but none of the entries it refers to seem to be in my registry... should I create them?

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  - ICQ: 57179504
Co-Creator:  Hard Light Productions
Webmaster: Sounds of Thunder

 

Offline Eth

  • 25
FreeSpace graphics problems
Yes, add the two key ones for sure (D3DTextureDivider and D3DUseLargeTextures).  There use to be a REG file for this stuff in it, but that was a lonnnnnng time ago and I don't remember where.

 

Offline Fineus

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    • Hard Light Productions
FreeSpace graphics problems
I did -  it works fine now, totally beautiful again, thanks all  

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  - ICQ: 57179504
Co-Creator:  Hard Light Productions
Webmaster: Sounds of Thunder

  

Offline IceFire

  • GTVI Section 3
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FreeSpace graphics problems
The only reason it would look nice before is if you were using the registry entries or you had a 3DFX card and Glide turned on.

FS1 came out when D3D was still crappy.
- IceFire
BlackWater Ops, Cold Element
"Burn the land, boil the sea, you can't take the sky from me..."