Here's a little something I wrote about the CB's and some accompanying tech:
GTVA: Harpy/Hydra/Necros (Vasudan): The smallest combat vessels in or out of current combat service with the GTVN all three of the above are now classified as “CB’s” or “Combat Bots”. This is because the smallest among them, the harpy, measures about ¼ the size of a Hercules Heavy Assault fighter, outturns, and out-accelerates everything in the GTVN or SA (Shivan Armada) yet encountered.
While currently only battle capable under robot control, eventually CB’s will be able to carry a short-term cockpit containing its own life support and power supply in addition to all combat systems. Considering the armor level of the ship, it isn’t advised that anyone but expert pilots attempt to use this ship, possibly not even them. Shields alone, not even built into the harpy, will keep the pilot alive, critical systems will be so close to each other as to be difficult to isolate from damage.
Harpy: currently the only battleworthy vessel of the two-terran fighters is also the smallest of the three. Flying on three MAG/FUS semi-fixed thrusters the Harpy is fairly slow and armed with only two light Primaries and secondary hard-points. Boxy, its cockpit is an ovoid built into the middle of the chassis. Its three thrusters lie on either side of the frame and on the bottom, its primaries lie in two stub-turrets above and to either side of the cockpit. Its two rectangular Secondary bays are designed to use a drop system rather than the usual forward ejection. This was inspired during testing when the drop bays received indirect fire, causing them to repeatedly combust due to lack of armor between munitions storage and the open bays. Still in testing, the Harpy is not expected to actually see combat, but its cheapness (assuming the SCDH(sorry i used the wrong acronym) engine drops in price) along with its talents in defensive, short range, anti-fighter roles may win it a place among the ranks of Civilian/commercial defense craft. With the maintenance track record of CB’s so far, the harpy is by far the easiest to keep in fighting trim, probably because of its boxy, modulated design.
Hydra: The premier offering of Keleon(terran think tank) to the GTVN the hydra is a next generation prototype CB. Larger and more advanced than the Harpy, the hydra uses more heavily integrated, specialized equipment to greatly boost its performance. While a little on the heavy side, the Hydra’s four Primary hardpoints and agility make it a dangerous adversary. Using a compound SCDH/FUS (fusion)(your cores of course) core its power levels are much higher than the Hydra, powering the crafts heavier weapon’s systems as well as a strong afterburners.
The problem with the Hydra is 1, its price,which will drop with the SCDH generator, 2, its incredible maintenance requirements, and 3, its parts, almost all of the vessels main components where custom designed with one another. Although this makes for heightened performance, most have no resemblance to any standard parts on the market. The difficulty lies in providing enough spares to keep a significant group of these ships fully functional. The Hydra is Probably the only terran CB any sensible tactician would actually trust a pilot to.
Necros (Vasudan): The one and only Vasudan CB design currently under development. Right from the start of the CB project the Vasudan and Terran design groups have competed heavily. When the Harpy’s performance was cut by measures taken to repair flaws in its design, the Necros continued to steadily improve.
The Hydra was adopted late compared to the Necros and is currently inferior to it (though it pains us to admit it). Smaller and more compact than the Hydra, the Necros was definitely better thought out than the crude Harpy, and enjoys a fine balanced weapon package of three primary hardpoints and the usual two secondary. Its top speed is well above that of the Hydra, and it is compatible with a greater volume of existing Vasudan weaponry and secondary arms.
Tougher armor, and equal shield strength to the Hydra, the only real flaw in the Vasudan design is the power generation capability of the craft, making its weapon/shield banks slow to reload.
Here are some weapons I made
GTVM: Malice
Still just a dream so far as design is concerned the Malice is a dumb-fire built out of the Harpoon missile. An extravagant device based on the Gravity Reduction Technology (forgot to mention that) the Malice’s warhead; ‘phases’ to increase penetration then explodes. The phase technology makes the Malice far more detrimental to shields passing through whole layers before contact. It also makes a sizable increase to hull damage as well.
GTVM: Phantom
Another dream weapon built on the principles of GRT (gravity reduction technology) the Phantom launches ‘phased’ particles with a limited ‘suppression life’ at the target in one burst. Passing easily through shields, the particles regain their coherency well inside the targets defenses, providing an obvious bonus against shields. With higher power requirements, and slower ROF(rate of fire) the Phantom is in most respects a Subach/promithius style arm.
GTVA: Subach M
In all respects a miniature version of the Subach, designed with the CB in mind. The Subach M is the staple weapon for the Harpy and Hydra. With reduced power and increased ROF the Subach is designed to accommodate the extremely mobile nature of the CB.
GTVA: Jackhammer
A rapid fire, high payload dumbfire rocket designed for use on light capital ships. Useful mostly at close range when guidance-compensation is unnecessary. The Jackhammer is slower than any of the other dumbfires and is (as usual) generally ineffective against shields. A cheap, easy to build design, the Jackhammer is popular with light-bomber squadrons desperate for fast-firepower.