Alrihgt, I haven't been checking back for a while, but here's what I've done lately:
The game was running fine when I removed mipmapping and 32-bit textures, but once I upgraded to 3.6.5 (to play the Shrouding Light campaign) the game started getting a more inconsistent framerate. (As it was in 3.6 before I removed mipmapping and 32-bit textures)
I'm not using any atialiasing or 8as far as I can tell) antisotropic filtering
I do not wish to reduce the resolution to 16-bit, however I'm wondering about those "Game Speed" settings. Would "Compress pcx" help?
I'm sort of reluctant about the vertical sync, as I've noticed in other games that it does help quite a bit (visually).
The debris is something I wouldn't mind letting go, but I can't imagine that would help a lot.
Also, what exactly is Forceware?
And does preloading sound slow down or speed up the game?
Thanks a lot for all your help.