Good, stable build (although I've seen faster builds). Here are some bugs I found while playing TBP 3.2
- In the ship/weapons selection screen, ships/weapons that shouldn't be available are there with 999 pieces each.
- When I die, the camera is inside my ship, instead of outside looking at my ship.
- A lot of in-mission voice messages are omitted.
- What happened to the default turret positions (dorsal turrets forward/ventral turrets backward) ?
As for the non-standard-res stuff, a lot has been fixed

All the following points refer to running the game in 1280x1024.
- In briefings, ship icons get displayed correctly, but the text labels and lines are still misplaced.
Example- Something that's present for a while in the newer builds. While the interface get's nicely scaled and bilinear filtered in resolutions higher than 1024x768, the filter only get's active after some browsing through the menu.
So, on start-up the menu looks pixelated like this:

Then I go in the techroom and back out, to encounter the menu like this:

I know this is a
very minor bug, I thought I'd point it out anyway, because it might be something very easy in the code to fix.
- Some text has "underscores" under the characters.
