Then here's another so you can get to work he he... Make the entrance to them angled slightly at first. Remember Stratcomm's Archangel? That fighter bay you entered like a 45 degree down angle then it straightened out into a normal bay, do that but make them long, the entire length of that current engine submodel. Also have lighted interior textures with the runway havign blinking in sequence lights for landing or taking off! How about one bay for entry another for exit!
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<- - - - heheh
In actuality it DOES look WCish but it is oriented for HW2, I think it's cause you got a HW2 desing in WC like textures. Still VERY COOL!
I only have one criticism, the Turret bases and barrels, if possible refine them. Anothe symptom of "Cool ship, but guns not up to snuff with the rest of the model"
The FS2 Turret look should be dead and buried on future models that detailed or advanced looking. GTD Cube would be more appropriate for those guns as is. Not meant in a harsh way, just my opinion