Author Topic: POF Constructor Suite 2.0 Loads its first model!  (Read 45143 times)

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Offline Kazan

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POF Constructor Suite 2.0 Loads its first model!
PCS2 2.0.3 | POF CS2 wiki page | Important PCS2 Threads | PCS2 Mantis

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Offline Bobboau

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POF Constructor Suite 2.0 Loads its first model!
:eek2: wow, that's a nice looking interface.

(though is texture#0 and #1 suposed to be under the ACEN point)
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Offline Kazan

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POF Constructor Suite 2.0 Loads its first model!
no - that's for noticing that - i added them to the wrong root node

there are context menus under there that will bring up the dialogs, allow you to add data [like additional path points, etc]
PCS2 2.0.3 | POF CS2 wiki page | Important PCS2 Threads | PCS2 Mantis

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Offline NGTM-1R

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POF Constructor Suite 2.0 Loads its first model!
And it shows nothing...?

It wouldn't really be "loading" it then...
"Load sabot. Target Zaku, direct front!"

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Offline Kazan

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POF Constructor Suite 2.0 Loads its first model!
it's loaded - the renderer just isn't coded :P
PCS2 2.0.3 | POF CS2 wiki page | Important PCS2 Threads | PCS2 Mantis

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Offline WeatherOp

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POF Constructor Suite 2.0 Loads its first model!
It reminds me alot of Sugeltech, I liked it, but it was very buggy. So, it's looking very good so far.:yes:
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Offline mikhael

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POF Constructor Suite 2.0 Loads its first model!
God, I remember writing doing an OpenGL projection of a model a while back. I sprained several lobes of my brain. Good job, Kaz.
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Offline Kazan

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POF Constructor Suite 2.0 Loads its first model!
ty mik

i'm trying to decide how i want to store the tree states when resizing - because resizing you destroy the control and recreate it and that clears it's expansion and selection state - very annoying

i'm also trying to decide how to code the renderer
PCS2 2.0.3 | POF CS2 wiki page | Important PCS2 Threads | PCS2 Mantis

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Offline mikhael

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POF Constructor Suite 2.0 Loads its first model!
By hand. In assembly. Of course. ;)
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Offline Kazan

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POF Constructor Suite 2.0 Loads its first model!
rotfl
PCS2 2.0.3 | POF CS2 wiki page | Important PCS2 Threads | PCS2 Mantis

"The Mountains are calling, and I must go" - John Muir

 

Offline Kazan

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POF Constructor Suite 2.0 Loads its first model!
I settled on a method for storing and restoring the tree state.

next up is finishing the context menus
PCS2 2.0.3 | POF CS2 wiki page | Important PCS2 Threads | PCS2 Mantis

"The Mountains are calling, and I must go" - John Muir

 

Offline Kazan

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POF Constructor Suite 2.0 Loads its first model!
oh it should be noted it takes longer to open/save to pof - the internal format is NOT Pof.  PCS2 has it's own internal format (that you can also save works-in-progress directly into).

This makes POF loading take longer - especially since the coordinates have to be translated into a sane [ie opengl] format
PCS2 2.0.3 | POF CS2 wiki page | Important PCS2 Threads | PCS2 Mantis

"The Mountains are calling, and I must go" - John Muir

 

Offline Unknown Target

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POF Constructor Suite 2.0 Loads its first model!
Kaz, while you're at it, could you please try to fix the compiling error that I always got when I tried to convert my models using your prog? The whole vertex thingamabob thing, which I think others had as well.

 

Offline Kazan

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POF Constructor Suite 2.0 Loads its first model!
um... the error about going into infinite recursion detection?

if it's that it's a bug with your models, not with my program
PCS2 2.0.3 | POF CS2 wiki page | Important PCS2 Threads | PCS2 Mantis

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Offline mikhael

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POF Constructor Suite 2.0 Loads its first model!
How are you handling the infinite recursion? I've always wondered? Does PCS crash, or does it just refuse to do anything else with the model?
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Offline Kazan

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POF Constructor Suite 2.0 Loads its first model!
it keeps a depth tracker during the recursion to generate the BSP - if it goes over a certain value it figures "hey we're just going to keep going" - so it stocks and refuses t ocontinue [returning and error]

Fireframe rendering works - you cannot interact with the renderer yet, or render solid or textured modes - i just wanted to get the basic framework up for future work

PCS2 2.0.3 | POF CS2 wiki page | Important PCS2 Threads | PCS2 Mantis

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Offline BlackDove

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POF Constructor Suite 2.0 Loads its first model!
This looks very very...practical and cool.

Will this be up for download when you're finished?

 

Offline Kazan

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POF Constructor Suite 2.0 Loads its first model!
that's the entire point bro :D

it'll be a while - i have to get the context menus completed, then actually make all the editing dialogs, then finish the renderer
PCS2 2.0.3 | POF CS2 wiki page | Important PCS2 Threads | PCS2 Mantis

"The Mountains are calling, and I must go" - John Muir

 

Offline BlackDove

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POF Constructor Suite 2.0 Loads its first model!
Awesome.

 

Offline Starman01

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POF Constructor Suite 2.0 Loads its first model!
I'm glad to see you working on this again. I can't wait to test it :)
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