Author Topic: Attention: new render series  (Read 5267 times)

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Offline Carl

  • Render artist
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    • http://www.3dap.com/hlp/
Attention: new render series
i am starting a new series of renders of important events in the FS1/FS2 universe. the first render in this series is of the destruction of the first Sathanus by the Colossus
 
more coming over the next week or two (or three[or four{or five}])
"Gunnery control, fry that ****er!" - nuclear1

 

Offline Joey_21

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    • http://denebsystem.cjb.net/
Attention: new render series
  Wow!  

Your beams are looking great!  

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Offline KillMeNow

  • The Empire Lives
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Attention: new render series
what program are you using to make those renders?
ARGHHH

 

Offline Taristin

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Attention: new render series
More importantly, how did you make that beam?

Edit: how, not where...  

[This message has been edited by Raa Tor'h (edited 07-28-2001).]
Freelance Modeler | Amateur Artist

 

Offline Dr.Zer0

  • Got Knossos?
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Attention: new render series
You know some how that background looks some what like the one on my website
Read sig.

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Offline Shrike

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Attention: new render series
 
Quote
Originally posted by Carl:
i am starting a new series of renders of important events in the FS1/FS2 universe. the first render in this series is of the destruction of the first Sathanus by the Colossus

Hmm?
WE ARE HARD LIGHT PRODUCTIONS. YOU WILL LOWER YOUR FIREWALLS AND SURRENDER YOUR KEYBOARDS. WE WILL ADD YOUR INTELLECTUAL AND VERNACULAR DISTINCTIVENESS TO OUR OWN. YOUR FORUMS WILL ADAPT TO SERVICE US. RESISTANCE IS FUTILE.

 

Offline Setekh

  • Jar of Clay
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Attention: new render series
 
Quote
Originally posted by Shrike:
Hmm?

Exactly  
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.

 

Offline Fineus

  • ...But you *have* heard of me.
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Attention: new render series
It's a good render mind you... but we are working on the whole "important events" thing... sorry Carl  

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Offline Sushi

  • Art Critic
  • 211
Attention: new render series
Well, it can't hurt to have another renderer...you haven't done any new ones for a while.   Excellent work- I'd add a fighter or two and another beam, if you ask me though.   And maybe make the guns visibly destroyed...

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Offline Fineus

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Attention: new render series
I'll talk it over with Setekh.

 

Offline NeoHunter

  • Primo Novus Venator
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Attention: new render series
 
Quote
Originally posted by Sushi:
.......And maybe make the guns visibly destroyed...

Now, how are you going to do that?

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Offline Fineus

  • ...But you *have* heard of me.
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Attention: new render series
Simple, cut off part of the Sathanas model (namely a part of the guns) and paste it some distance from the Jugganaut, maybe rotate it and add a small explosion at both the detached gun and the point it was detatched from. There are of course other ways but this is probably the simplest.

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Offline Carl

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Attention: new render series
 
Death of Capella
"Gunnery control, fry that ****er!" - nuclear1

 

Offline NeoHunter

  • Primo Novus Venator
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Attention: new render series
THAT IS BEAUTIFUL!!!!!

Good job, Carl.

Gets a NeoHunter's Two Thumbs Award!!!  

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I want a better title!!!        

GTD Excellence Webmaster
NeoHunter<                            [b][email protected][/b]                                          >
Not to mention a FREDder! :)

 

Offline Carl

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Attention: new render series
i'd like to thank the academy  
"Gunnery control, fry that ****er!" - nuclear1

 

Offline Setekh

  • Jar of Clay
  • 215
    • Hard Light Productions
Attention: new render series
Carl, me and Thunder have talked this over, and this is basically what we have to say.

You have a bunch of really great renders. However as we've said before we are already well on the way to completing the FS Timeline through renders - and whilst it's impolite to simply stop you by deleting the threads or whatever, we also feel that all we've done will be forgotten if you simply come along and basically duplicate all our hard work and our original idea. Whilst we don't want to be rude and just make a fuss about it it's equally unfair that you should so blatently mirror our project in this way.

We'd be happy to host your pictures alongside ours in the FS Story section, but we must ask that you at least acknowlege what your doing. Anything less would be impolite.

Okay?
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.

 

Offline Daedalus

  • That's Mr. Dork to you!
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Attention: new render series
Needs more Sathani! 'Tis a beauty tho.  

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Offline Sandwich

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Attention: new render series
 
Quote
Originally posted by Setekh:
Carl, me and Thunder have talked this over, and this is basically what we have to say.

You have a bunch of really great renders. However as we've said before we are already well on the way to completing the FS Timeline through renders - and whilst it's impolite to simply stop you by deleting the threads or whatever, we also feel that all we've done will be forgotten if you simply come along and basically duplicate all our hard work and our original idea. Whilst we don't want to be rude and just make a fuss about it it's equally unfair that you should so blatently mirror our project in this way.

We'd be happy to host your pictures alongside ours in the FS Story section, but we must ask that you at least acknowlege what your doing. Anything less would be impolite.

Okay?

I agree with Setekh - you should team up, and together make the FSStory the neatest thing since sliced bread!

I can see it now:

"We present to you a beautiful visual trip through the FreeSpace Universe, in a series of breathtaking renders of all those memorable moments in the FreeSpace games, done by Thunder, Setekh and Carl. Enjoy the ride through history, and don't forget to breathe!"


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"He who laughs last thinks slowest."
"Just becase you're paranoid doesn't mean they're not out to get you."
"To err is human; to really screw up you need a computer."
Creator of the Sandvich Bar, the CapShip Turret Upgrade, the Complete FS2 Ship List and the System Backgrounds List (all available from the site)

[This message has been edited by sandwich (edited 08-01-2001).]
SERIOUSLY...! | {The Sandvich Bar} - Rhino-FS2 Tutorial | CapShip Turret Upgrade | The Complete FS2 Ship List | System Background Package

"...The quintessential quality of our age is that of dreams coming true. Just think of it. For centuries we have dreamt of flying; recently we made that come true: we have always hankered for speed; now we have speeds greater than we can stand: we wanted to speak to far parts of the Earth; we can: we wanted to explore the sea bottom; we have: and so  on, and so on: and, too, we wanted the power to smash our enemies utterly; we have it. If we had truly wanted peace, we should have had that as well. But true peace has never been one of the genuine dreams - we have got little further than preaching against war in order to appease our consciences. The truly wishful dreams, the many-minded dreams are now irresistible - they become facts." - 'The Outward Urge' by John Wyndham

"The very essence of tolerance rests on the fact that we have to be intolerant of intolerance. Stretching right back to Kant, through the Frankfurt School and up to today, liberalism means that we can do anything we like as long as we don't hurt others. This means that if we are tolerant of others' intolerance - especially when that intolerance is a call for genocide - then all we are doing is allowing that intolerance to flourish, and allowing the violence that will spring from that intolerance to continue unabated." - Bren Carlill

 

Offline Fineus

  • ...But you *have* heard of me.
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Attention: new render series
This is what would be ideal, I won't add anything more to what Setekh and I already decided upon saying - but there it is. I'd think Carl would be a fine addition to our project and heartily hope he accepts.

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Offline Sandwich

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Attention: new render series
 
Quote
Originally posted by Thunder:
Posts: 5

Dude, what the heck happened to your post count? Lemme guess - you got hungry again.  

Tsk tsk tsk...  

------------------
"He who laughs last thinks slowest."
"Just becase you're paranoid doesn't mean they're not out to get you."
"To err is human; to really screw up you need a computer."
Creator of the Sandvich Bar, the CapShip Turret Upgrade, the Complete FS2 Ship List and the System Backgrounds List (all available from the site)

[This message has been edited by sandwich (edited 08-01-2001).]
SERIOUSLY...! | {The Sandvich Bar} - Rhino-FS2 Tutorial | CapShip Turret Upgrade | The Complete FS2 Ship List | System Background Package

"...The quintessential quality of our age is that of dreams coming true. Just think of it. For centuries we have dreamt of flying; recently we made that come true: we have always hankered for speed; now we have speeds greater than we can stand: we wanted to speak to far parts of the Earth; we can: we wanted to explore the sea bottom; we have: and so  on, and so on: and, too, we wanted the power to smash our enemies utterly; we have it. If we had truly wanted peace, we should have had that as well. But true peace has never been one of the genuine dreams - we have got little further than preaching against war in order to appease our consciences. The truly wishful dreams, the many-minded dreams are now irresistible - they become facts." - 'The Outward Urge' by John Wyndham

"The very essence of tolerance rests on the fact that we have to be intolerant of intolerance. Stretching right back to Kant, through the Frankfurt School and up to today, liberalism means that we can do anything we like as long as we don't hurt others. This means that if we are tolerant of others' intolerance - especially when that intolerance is a call for genocide - then all we are doing is allowing that intolerance to flourish, and allowing the violence that will spring from that intolerance to continue unabated." - Bren Carlill