Author Topic: Table question  (Read 2676 times)

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Offline Lynx

  • 211
What are these tables for?

menu.tbl
strings.tbl
tstrings.tbl
Give a man fire and he'll be warm for a day, but set fire to him and he'll be warm for the rest of his life.

  

Offline Cobra

  • 212
  • Snake on a Cain
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they're what actually give you things to click on, give you the ability to fire, etc.

AFAIK, anyway.
To consider the Earth as the only populated world in infinite space is as absurd as to assert that in an entire field of millet, only one grain will grow. - Metrodorus of Chios
I wept. Mysterious forces beyond my ken had reached into my beautiful mission and energized its pilots with inhuman bomb-firing abilities. I could only imagine the GTVA warriors giving a mighty KIAAIIIIIII shout as they worked their triggers, their biceps bulging with sinew after years of Ivan Drago-esque steroid therapy and weight training. - General Battuta

 

Offline Lynx

  • 211
I already know as much, but more specific info would be nice. Of those, only menu.tbl seems to have an effect, I deleted strings and tstrings, but it had no visible effect. It looks like they are leftovers of things the original FS2 people intended to implement but either never did or only started, like the beam weapons section in the FS1 tables for example.
Give a man fire and he'll be warm for a day, but set fire to him and he'll be warm for the rest of his life.

 
Menu.tbl - I don't know
Strings.tbl - Seems to be the the "System" Messages (the darker one) like activated Cheat-Codes.
TStrings.tbl - This contains the Text for English/German FS2, only important when you plan a Multilanguage Campaign (German FS2 Users have German Text, English = English ;)), in normal FS2 it uses only, when you change the Game Language.
Shivan here, Shivan there, Shivan everywhere.

My english isn't very well, so sorry for a few mistakes.

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Offline Starman01

  • 213
  • Mechwarrior
    • Wing Commander Saga
AFAIK menu.tbl has something to do with the mainhall and the position of the "clickable" items
MECHCOMMANDER OMNITECH

9 out of 10 voices in my head always tell me that I'm not insane. The 10th is only humming the melody of TETRIS.

 

Offline WMCoolmon

  • Purveyor of space crack
  • 213
Quote
Originally posted by Starman01
AFAIK menu.tbl has something to do with the mainhall and the position of the "clickable" items


Bingo.

See TBP or Inferno.
-C

 

Offline gevatter Lars

  • Another wingnut
  • 213
    • http://gevatter_lars.tripod.com/
Question is if we allready have a menu.tbl why not doing other screeens also?
To complicated, no time..if not requested I will ^_^
"Yes! That is my plan, and I see nothing wrong with it. I figure that if I stick to a stupid strategy long enough it might start to work."
 - comment to "Robotech: The Masters"

 

Offline WMCoolmon

  • Purveyor of space crack
  • 213
Hmm, I'll try to explain as quickly as possible...

1) Each interface element is different depending on the screen. So there are probably over 50 little light circles with minute differences spread across the various screens.
2) It'd be tedious. Not impossible, but long and boring.
3) Unforseen bits of parts of code that contradict common sense. Example, in finishing triple-primary support, I found that Volition had apprently done massive-copy pasting and then thrown in some hardcoded values for each text entry in the weapons list. Tossing in a for loop to dynamically calculate the position values was easier, more efficient, and just plain better than the code before.
-C

 

Offline gevatter Lars

  • Another wingnut
  • 213
    • http://gevatter_lars.tripod.com/
1) Don't tell me...the interface is also graphicwise a nightmare...or as Lynx said
"How ever made the interface should be beaten to death by chopsticks"...or so he said ^_^

2) Even so it would be of some help if at least the one or the other screen could be done.

3) The more often I hear people talking about the FS code the more I get the impression that whatever V did was big bull**** ^_^
What a luck that their are some people who are doing create work in correction and improving all that.
PS: Third Primarys are finished? Why didn't I know that....*looks at the Thunderbold model*...
"Yes! That is my plan, and I see nothing wrong with it. I figure that if I stick to a stupid strategy long enough it might start to work."
 - comment to "Robotech: The Masters"

 

Offline Lynx

  • 211
Quote
File: NavMap.cpp
;-------------------------------------------------

72, "mdls"
73, "pause"
74, "wpns"
75, "god view"
76, "plyr view"
77, "prev view"
78, "zoom in"
79, "zoom out"
80, "hit ESC to exit"


Looks like they wanted to implement a Navmap into FS2. I wonder if they actually started to code or if it was just a wild idea.
Give a man fire and he'll be warm for a day, but set fire to him and he'll be warm for the rest of his life.

 

Offline Nuclear1

  • 211
Quote
Originally posted by Deepstar
Strings.tbl - Seems to be the the "System" Messages (the darker one) like activated Cheat-Codes.


This one is fun to play around with if you want to change stuff like "Cheat Codes Activated" to "Wiggity Wiggity Wiggity" or "You Have Killed Yourself" with "HARI KARI SWISH!" :D
Spoon - I stand in awe by your flawless fredding. Truely, never before have I witnessed such magnificant display of beamz.
Axem -  I don't know what I'll do with my life now. Maybe I'll become a Nun, or take up Macrame. But where ever I go... I will remember you!
Axem - Sorry to post again when I said I was leaving for good, but something was nagging me. I don't want to say it in a way that shames the campaign but I think we can all agree it is actually.. incomplete. It is missing... Voice Acting.
Quanto - I for one would love to lend my beautiful singing voice into this wholesome project.
Nuclear1 - I want a duet.
AndrewofDoom - Make it a trio!

 

Offline Lynx

  • 211
Exactly.:D

It's only that the font size of this message is quite small, it would look much more impressive if it said 'Nice shooting, wonderboy!' in big letters after you've just blown up yourself.
Give a man fire and he'll be warm for a day, but set fire to him and he'll be warm for the rest of his life.

 

Offline Starman01

  • 213
  • Mechwarrior
    • Wing Commander Saga
Quote
Originally posted by Lynx
Looks like they wanted to implement a Navmap into FS2. I wonder if they actually started to code or if it was just a wild idea.


This is rather a codepiece from Kazan, he wanted to add a navmap to our autopilot code :)
MECHCOMMANDER OMNITECH

9 out of 10 voices in my head always tell me that I'm not insane. The 10th is only humming the melody of TETRIS.

 

Offline Lynx

  • 211
Don't think so, I found it in the retail table(And I don't think anyone bothered to edit strings tbl before us either.)
Give a man fire and he'll be warm for a day, but set fire to him and he'll be warm for the rest of his life.

 

Offline Nuclear1

  • 211
Quote
Originally posted by Lynx
It's only that the font size of this message is quite small, it would look much more impressive if it said 'Nice shooting, wonderboy!' in big letters after you've just blown up yourself.


On a related note, I remember the days of when I went through the strings.tbl and changed all of the cheating messages to random crap like "0mg u l4m3r" or "p4m3l4 4nd3rs0n iz h0t" just for the hell of it. :D
Spoon - I stand in awe by your flawless fredding. Truely, never before have I witnessed such magnificant display of beamz.
Axem -  I don't know what I'll do with my life now. Maybe I'll become a Nun, or take up Macrame. But where ever I go... I will remember you!
Axem - Sorry to post again when I said I was leaving for good, but something was nagging me. I don't want to say it in a way that shames the campaign but I think we can all agree it is actually.. incomplete. It is missing... Voice Acting.
Quanto - I for one would love to lend my beautiful singing voice into this wholesome project.
Nuclear1 - I want a duet.
AndrewofDoom - Make it a trio!

 

Offline WMCoolmon

  • Purveyor of space crack
  • 213
Quote
Originally posted by Lynx
Exactly.:D

It's only that the font size of this message is quite small, it would look much more impressive if it said 'Nice shooting, wonderboy!' in big letters after you've just blown up yourself.


How about just "Dumbass!"?

Then you don't need to change the font size. :p
-C

 

Offline Mav

  • 28
  • location: Shivan fleet - closing in on GTVA space
Quote
Originally posted by Lynx
What are these tables for?

menu.tbl
strings.tbl
tstrings.tbl


Well, as far as I know, tstrings.tbl is where all those description numbers from the weapons.tbl and ships.tbl are pointing to (regarding techroom descriptions and such). Everything in it will override the messages before the number. As there are default values in weapons.tbl and ships.tbl, FS possibly took them from there after seeing that tstrings.tbl wasn't existent (you moved the standard .vp's outta your FS folder, right?) .
Try changing something in tstrings.tbl to something different than these default values and you should be able to turn these changes on/off by adding/removing this modified tstrings.tbl .
-__ o_O___O_o
I______O_O_______dragons
________o

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capship shields DO WORK !!!
my models, now with pics
test mission for commanding capships
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suffering from a late stage of BoE-infection - DON'T call a doctor, it's too late for that anyway ;o)