Author Topic: 3D desktops  (Read 3726 times)

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The problem is paradigm.

Our current 2D interface started with a paradigm, the window.  From that leads the rest of our interface (controls, desktops, icons).


But there isn't a paradigm for 3D yet.  We're not saying it's useless.  We're saying that you need a foundation for it first.

 
Objects.

Hell, we have Object-Orientated Programming...
'And anyway, I agree - no sig images means more post, less pictures. It's annoying to sit through 40 different sigs telling about how cool, deadly, or assassin like a person is.' --Unknown Target

"You know what they say about the simplest solution."
"Bill Gates avoids it at every possible opportunity?"
-- Nuke and Colonol Drekker

  

Offline Grey Wolf

I'm still biased towards minimalist 2D desktops.
You see things; and you say "Why?" But I dream things that never were; and I say "Why not?" -George Bernard Shaw

 
Same here.

Unless I need the equivalent of several monitors (ie. multiple windows open for coding) I'm happy with a shell prompt.

I have yet to figure out exactly what the point of putting a bloated GUI on a server operating system is, which is why my dedicated systems (servers, PVR, etc) tend to be minimalist. The main box is still cursed with Windows but thats because Wine won't run all games. And Visual Studio is pretty damned good for an MS product.
'And anyway, I agree - no sig images means more post, less pictures. It's annoying to sit through 40 different sigs telling about how cool, deadly, or assassin like a person is.' --Unknown Target

"You know what they say about the simplest solution."
"Bill Gates avoids it at every possible opportunity?"
-- Nuke and Colonol Drekker