Originally posted by Vasudan Admiral
Still not very interesting though. Strats got a much more interesting shape.
I don't much like the current barrels he's using, but they're easily changed and improved upon. 
Strat, do you think you could do something along the lines of this or this:
====<> (think stargate staff weapon)
for the barrels? Either of those shapes or something like them is the main thing this'un really needs to look complete and all vasudany.
I've already tweaked them a little bit to be more like the staff weapon you mentioned, but I get the feeling that's not what you have in mind exactly. I may take a look at the other design you posted at some point, though I'm leaning toward that being too terran.
Originally posted by TrashMan
Actually it elivates quite well, thank you..
I'll believe that when I see it. Sure, you can raise the barrels up to vertical, but the way they elevate just wouldn't make sense. Where's the axis of rotation? Because no matter where you've put it, at least one of the barrels works incorrectly. Never mind that this particular turret not only makes use of the turret body intersection prevelant on so many of the FS turrets, it does so on a shape that will make that blindingly obvious. I know there is a certain element of narcicism involved with one's own models, but that one really needs some rethinking and to deny that shows that you either haven't tried it or haven't thought about it. Don't get me wrong, your turret, while simplistic, isn't bad. It's not particularly suited to Vasudan hulls, for one thing, because it's depth is very shallow, and it's got those nagging mechanical issues with the barrels that Freespace simply cannot resolve but the shape in depressed position is aesthetically pleasing. Were I doing something for an animation in Max, I might consider such a design; of course Max has much more flexability in its animation controls and so I could actually get away with it. For FS though it's a no-go.