Author Topic: Look, I'm Setekh  (Read 5795 times)

0 Members and 1 Guest are viewing this topic.

Offline Kazan

  • PCS2 Wizard
  • 212
  • Soul lives in the Mountains
    • http://alliance.sourceforge.net
 

------------------
"Why Climb it?" - "Because it's there."
-----------------
FreeSpace 2: The Babylon Project Effects Nerd and Programmer.
Alliance Productions
PCS2 2.0.3 | POF CS2 wiki page | Important PCS2 Threads | PCS2 Mantis

"The Mountains are calling, and I must go" - John Muir

 

Offline Kazan

  • PCS2 Wizard
  • 212
  • Soul lives in the Mountains
    • http://alliance.sourceforge.net
and yes i know the lighting is incorrect.. and as for the neb - i like it someone was complaining about it being a single color

[edit] ooh... ooh i see a truespace f-up in the hecate.. didn't notice it until i was staring at the image for 5 minutes

[This message has been edited by Kazan (edited 08-14-2001).]
PCS2 2.0.3 | POF CS2 wiki page | Important PCS2 Threads | PCS2 Mantis

"The Mountains are calling, and I must go" - John Muir

 

Offline Itsara

  • 26
I think the neb looks great.  Cool beams too.    

 

Offline Taristin

  • Snipes
  • 213
  • BlueScalie
    • Skelkwank Shipyards
Kudos Kazan! And thx for the beam making lesson!  
Freelance Modeler | Amateur Artist

 

Offline Shrike

  • Postadmin
  • 211
    • http://www.3dap.com/hlp
And there's no explosion from the beam hitting the Ravana.
WE ARE HARD LIGHT PRODUCTIONS. YOU WILL LOWER YOUR FIREWALLS AND SURRENDER YOUR KEYBOARDS. WE WILL ADD YOUR INTELLECTUAL AND VERNACULAR DISTINCTIVENESS TO OUR OWN. YOUR FORUMS WILL ADAPT TO SERVICE US. RESISTANCE IS FUTILE.

 

Offline Taristin

  • Snipes
  • 213
  • BlueScalie
    • Skelkwank Shipyards
And no bump mapping, hehe
Freelance Modeler | Amateur Artist

 

Offline Itsara

  • 26
 
Quote
Originally posted by Shrike:
And there's no explosion from the beam hitting the Ravana.

O yea, didnt notice that.

 

Offline Kazan

  • PCS2 Wizard
  • 212
  • Soul lives in the Mountains
    • http://alliance.sourceforge.net
Shrike: i can't do explosions yet [wait.. i can do stills... grr.  That's a frame from my one animation (BeamFight) with the background and cam angle changed]
PCS2 2.0.3 | POF CS2 wiki page | Important PCS2 Threads | PCS2 Mantis

"The Mountains are calling, and I must go" - John Muir

 

Offline QXMX

  • 28
That's leaps and bounds ahead of my skillz.  Looks cool man  

------------------
.....File not found....please enter password

Webmaster of Subspace Zero

Co-Creator, GroundZero
ICQ# 117983680

 

Offline Carl

  • Render artist
  • 211
    • http://www.3dap.com/hlp/
very happy looking
"Gunnery control, fry that ****er!" - nuclear1

 

Offline Vertigo1

  • 'Scaper
  • 28
Kazan: Particles would work wonders for the "explosion".  

What would really make it look more like a big fight is if those big guns on top were firing.

------------------
- Too lazy for a siggy at the moment -
Gargoyles, Season 1.  Buy it, or DIE! :)

"Professor! This ship is capable of traveling 90 percent the speed of light! Why are we only doing 35 miles an hour!" - Leela
"Because we're in a hurry!" - Professor

"from a purely stastical standpoint japanese men DO have smaller penii on average" - Kazan

 

Offline Carl

  • Render artist
  • 211
    • http://www.3dap.com/hlp/
 
Quote
Originally posted by Kazan:
   

looks like someone visited the flaming pear website.
"Gunnery control, fry that ****er!" - nuclear1

 

Offline Kazan

  • PCS2 Wizard
  • 212
  • Soul lives in the Mountains
    • http://alliance.sourceforge.net
PCS2 2.0.3 | POF CS2 wiki page | Important PCS2 Threads | PCS2 Mantis

"The Mountains are calling, and I must go" - John Muir

 

Offline Jabu

  • One of our many cases
  • 29
Very nice. Though I think the background looks so good it takes the focus away from the action  

 

Akira

  • Guest
A duel between a Ravana and a Hecate ain't much of a duel, more like slaughter. I think you know which one will be doing the slaughtering, and if you don't, then why are you here and not playin fs2?

------------------
Kryten - "They've taken Mr Rimmer, Sir! they've taken Mr Rimmer!"
Cat - "Quick, lets get out of here before they bring him back!"

 

Offline Fineus

  • ...But you *have* heard of me.
  • Administrator
  • 212
    • Hard Light Productions
As people have already pointed out theres room for improvement, and I don't understand the "Setekh" reference?

  

Offline Shrike

  • Postadmin
  • 211
    • http://www.3dap.com/hlp
Cause he's making renders, I suppose.
WE ARE HARD LIGHT PRODUCTIONS. YOU WILL LOWER YOUR FIREWALLS AND SURRENDER YOUR KEYBOARDS. WE WILL ADD YOUR INTELLECTUAL AND VERNACULAR DISTINCTIVENESS TO OUR OWN. YOUR FORUMS WILL ADAPT TO SERVICE US. RESISTANCE IS FUTILE.

 

Offline Setekh

  • Jar of Clay
  • 215
    • Hard Light Productions
Doesn't look too shabby, especially since that is part of a motion sequence. Less obvious about the lighting is that the Hecate should be very dark, contrasted against the star that is right behind it.

- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.

 

Offline Kazan

  • PCS2 Wizard
  • 212
  • Soul lives in the Mountains
    • http://alliance.sourceforge.net
Yeah... i just wanted to play with my new toys  
PCS2 2.0.3 | POF CS2 wiki page | Important PCS2 Threads | PCS2 Mantis

"The Mountains are calling, and I must go" - John Muir

 

Offline Nico

  • Venom
    Parlez-vous Model Magician?
  • 212
 
Quote
Originally posted by Setekh:
the Hecate should be very dark, contrasted against the star that is right behind it.


yup, and since the star is red, everthing should be red too. Is it possible to do that in TS, with an ambient light or something?

SCREW CANON!