Or so it would seem. (well,
sort of no TFT support. slight misphrase in the title)
http://www.bit-tech.net/news/2005/09/07/vista_hardware_reqs/[q]
(snipped)
Graphics: To render the screen in the GPU requires an awful lot of memory to do optimally - 256MB is a happy medium, but you'll actually see benefit from more.
CPU: - the target is to make Vista perform far better on dual-core and multi-core processors.
RAM: 2GB is the ideal configuration for 64-bit Vista, we're told. Vista 32-bit will work ideally at 1GB, and minimum 512.
Bus: AGP is 'not optimal' for Vista.
Display: Prepare to feel the red mist of rage - no current TFT monitor out there is going to support high definition playback in Vista.
[/q]
It strikes me that's pretty ludicrous to plan an OS that would require hardware upgrades for the majority of people, especially when it comes to corporate users.... what's the impetus for people to switch now?
Businesses aren't going to spend thousands (+) on new hardware if Xp or 2000 (ignoring the Linux, etc, users of course - their only impetus to switch would be MS kickbacks) works perfectly fine for their purposes on older hardware.
Home users - principally non-gaming ones - will have the attraction of any additional Vista features tempered by a big upgrade cost (especially, again, the ones who only use their machines for typing and browsing).
So it seems daft. not to mention wildly excessive for an Operating System; something which IMO should use the bare minimum of resources.