Author Topic: Typhoon Beta  (Read 5787 times)

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Offline TrashMan

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And the modding spree continues with the BETA of my Typhoon:


EAT THIS shivan tard!


Oh Crap!.. at least I took him with me


close up at the beam turret (up) and missile launcher (down)

Available at Hades Combine:D
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Offline Fineus

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A lesson in screenshots... if you're showing off a new model, it helps if people can actually see the model :p

 

Offline TrashMan

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Offline Mefustae

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Hmmm, with your additions and highlights, the Typhon actually now looks Vasudan...and yet, I can still see why Terran Engineers laughed at it...:p

 

Offline mikhael

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You've ruined one of my two favorite Vasudan ships. :(
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Offline aldo_14

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You should do a hi-poly model based directly off the Volition high-detail one you can (briefly) see in the Silent Thread shivan-on-fighter animation.

 

Offline Trivial Psychic

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There's an even higher detailed concept image, as part of the box art for FS1.  Its a side profile shot.
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Offline BlackDove

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Offline Turambar

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it still just looks like a brown lump with lights on it to me
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To tell you the truth, that looks real good.....its even bigger then the orginal.............great job.

 

Offline Ulala

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Quote
Originally posted by Turambar
it still just looks like a brown lump with lights on it to me


Hence why I never cared for the Typhon, nor its textures.
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Offline TrashMan

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Quote
Originally posted by mikhael
You've ruined one of my two favorite Vasudan ships. :(


Ermmm.... didn't you notice the two words in the title?

Typhoon, NOT Typhon - a different ship
And Beta, as in not 100% done

granted, with jsut a few relativly simple modifications (moving vertex and edges around) one could make a normal Typhon easily. If anyone wants to go ahead, I don't mind..

The hull for this one has allmost 2000 polys and it's a lot smoother then the original, but making vasuidan ships look more detailed is an unrewarding job...
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Offline Raptor

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Quote
Originally posted by TrashMan


Ermmm.... didn't you notice the two words in the title?

Typhoon, NOT Typhon - a different ship
And Beta, as in not 100% done

granted, with jsut a few relativly simple modifications (moving vertex and edges around) one could make a normal Typhon easily. If anyone wants to go ahead, I don't mind..


What's the differance then?

About the only thing I could sort of see was that this has more turrets.  Which the Typhon needed anyway IMHO.
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Offline aldo_14

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Quote
Originally posted by Raptor


What's the differance then?

About the only thing I could sort of see was that this has more turrets.  Which the Typhon needed anyway IMHO.


It has a grey indent on the 'arms', I think a recess, and 2 boxy docking bays on the underside.  Oh, and I think the dock texture is different for some reason (particularly odd as the old Typhon used a good dock texture).

 

Offline StratComm

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"Typhoon" = (Typhon+random extrusions)*Typhon_mapping--

Seriously, it's an interesting take on a typhon variant, which is legitimate, but the mapping sucks and a typhon Mk.II doesn't fit with the canonical design limitations of the typhons themselves (why make one with a bigger fighterbay if the limitations on them in FS2 were their reactors?).  I can live with that being fixed, sure.  But my biggest concern is actually that you're showing off a planar-mapped model with all of the texturing defects that come with that (sure, some will say who cares if it's just a brown lump with lights) but I really find the stretched and aliased textures on near-vertical faces to detract greatly from the overall design.
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Last edited by StratComm on 08-23-2027 at 08:34 PM

 

Offline Galemp

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It's waaaaay too similar to the Typhon, in shape, size, color and name. For heaven's sake, Trashman, try to give it some individual character instead of just pushing verts around and screwing up the mapping.

Oh, and if you're taking screenshots, put some lighting in there. For sheezy.
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Offline TrashMan

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I started making a higher-poly Typhon, but decided to do this instead. Yes, it was ment to look like a Typhon, allthogh the differences are greater then it appears at first. I have an old comparison pic (the models is less detailed in this pic)



And yes, it's beta since the mapping isn't complete - the vertica lfaces bearing witnes to that.
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Offline aldo_14

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Quote
Originally posted by TrashMan
I started making a higher-poly Typhon, but decided to do this instead. Yes, it was ment to look like a Typhon, allthogh the differences are greater then it appears at first. I have an old comparison pic (the models is less detailed in this pic)



And yes, it's beta since the mapping isn't complete - the vertica lfaces bearing witnes to that.


If you're model is the selected (white outline) one; it doesn't look as good.  There's not the same shape variation; it's very flat and looks less alien as a result, whereas the Typhon (despite poly restrictions) manages to have a number of sweeps and bulges that make it look more organic & alien.  Particularly on the side & frontal view.

I think I made the same mistake when I modelled a ship based off the Typhon; IMO it's better to do something that varies significantly yet shares a feel, than use the same base design with an extra spike or indent here and there.

 

Offline Trivial Psychic

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Here's a better comparisson shot, as you can see the size difference as well.



I do think however, that there needs to be some breakup of the base texture for the bridge area, as with the Typhon.
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Offline BlackDove

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.....it's exactly the same thing with a few minor details changed.

Why?